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Forums - Microsoft - Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?

 

Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?

Yes 36 62.07%
 
No 22 37.93%
 
Total:58
Akvod said:
Huya said:
Akvod said:
Huya said:
dude stop fkn bitching play Conviction instead and then QQ

Why don't you stop coming into my own thread and "fkn bitching" and actually adress my points? Get out of my thread if you're not going to be constructive and polite.


As long as you haven't played the game you have no reason to make this thread.

Someone who played the game can copy paste it, and the opinion will be just valid or invalid.

 

Please, since you have played the game and have more insight than me, it should be easy for you to give me some specific examples that contradict my arguements. Please post that, I don't care if you disagree with me, just don't throw away my entire opinion and discredit because of who I am. Look at the opinion itself, and crticize THAT, not ME.

 

*waits*


Yes but by not having played the game your opinion isn't credible vs someone that has played conviction. Copy pasting someone elses opinion is the reason why there are so many flame wars on the internet and on this site. You play a game and when you dislike/like it that is because of your taste. It is the same with all those fanboys flaming Final Fantasy XIII because it took a different route then XII but most of those people still like FFXIII AFTER playing it. Of course there are some that dislike FFXIII but liking XII but you have to play both first before your opinion can be a credible one.

As for now the only thing I am reading is whining and QQing because you copy the opinion of people that disliked SC:C while yourself might like the game if you tried to play it:)



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richardhutnik said:

 I do believe one can ask if the tone of Conviction and approach has made Splinter Cell no longer the same type of game it was, and we are into something different.  I don't think posting the series is "dead" is appropriate though.

I wil llike to confirm that by dead I mean the original gameplay of Splinter Cell is "dead", and that "Splinter Cell is no longer the same type of game it was". NOT "Conviction sucks, Splinter Cell is dead".

I'm not disputing the quality of Conviction, only how faithful it is.



Huya said:

I am going to completely ignore what you just said, and beat the same horse, without adressing the original topic at hand.

Please get out of my thread. I'm done waiting. Fine, you argue that an opinion does not stand on its own point, but by who says it. In my humble opinion, credibility and expertise are only for topics where you have to completely put blind faith and trust into the person, since it's such a remote and difficult topic (medicine, science, etc).

This is a fucking video game, with some clear gameplay videos, not rocket science. Credibility? Bullshit.

Even still, I politely asked you to fill in the gaps that you believe simply watching a video doesn't fill, and to give your own opinion ON THE TOPIC. But you refuse to do that and continue to repeat your same argument.

Get out please.



Akvod said:

Huya said:

I am going to completely ignore what you just said, and beat the same horse, without adressing the original topic at hand.

Please get out of my thread. I'm done waiting. Fine, you argue that an opinion does not stand on its own point, but by who says it. In my humble opinion, credibility and expertise are only for topics where you have to completely put blind faith and trust into the person, since it's such a remote and difficult topic (medicine, science, etc).

This is a fucking video game, with some clear gameplay videos, not rocket science. Credibility? Bullshit.

Even still, I politely asked you to fill in the gaps that you believe simply watching a video doesn't fill, and to give your own opinion ON THE TOPIC. But you refuse to do that and continue to repeat your same argument.

Get out please.


I can get myself easily banned but I want to save it for another time.

If you can't handle that Splintercell adapted fine suit yourself enjoy!



Huya said:
Akvod said:

Huya said:

I am going to completely ignore what you just said, and beat the same horse, without adressing the original topic at hand.

Please get out of my thread. I'm done waiting. Fine, you argue that an opinion does not stand on its own point, but by who says it. In my humble opinion, credibility and expertise are only for topics where you have to completely put blind faith and trust into the person, since it's such a remote and difficult topic (medicine, science, etc).

This is a fucking video game, with some clear gameplay videos, not rocket science. Credibility? Bullshit.

Even still, I politely asked you to fill in the gaps that you believe simply watching a video doesn't fill, and to give your own opinion ON THE TOPIC. But you refuse to do that and continue to repeat your same argument.

Get out please.


I can get myself easily banned but I want to save it for another time.

If you can't handle that Splintercell adapted fine suit yourself enjoy!

Enjoy!

*waves goodbye*



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Guys. Akvod is correct. Ubisoft decided to drastically change Splinter Cell. It still has stealth, but it doesn't have it to the degree as past games. But this isn't something that is isolated to Splinter Cell, it is happening to lots of franchises. Fallout being a major one. Lots of people were angry at the direction they took with that one as well. But, as with Fallout 3, people are enjoying the new game.



Akvod said:
richardhutnik said:

 I do believe one can ask if the tone of Conviction and approach has made Splinter Cell no longer the same type of game it was, and we are into something different.  I don't think posting the series is "dead" is appropriate though.

I wil llike to confirm that by dead I mean the original gameplay of Splinter Cell is "dead", and that "Splinter Cell is no longer the same type of game it was". NOT "Conviction sucks, Splinter Cell is dead".

I'm not disputing the quality of Conviction, only how faithful it is.

In that case, stealth as we know it is possibly dead.  Riddick was the first to deviate (aggressive stealth).  MGS4 got away from it.  Rising is supposed to be different also.  And now you have Conviction goes into aggressive stealth, so we could be seeing the end of stealth as we know it. 

Anyhow, I don't think there is anything that says that stealth a certain was is cannon that can't be deviated from.



Doesn't Splinter Cell have an option for stealth though, like in MGS4 or Assault on Dark Athena you could go through the whole game using stealth or if you wanted to you could just gun everyone down. I'm guessing Conviction is similar, which means that Ubisoft made the right decision by giving a broader audience more options in gameplay.



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Doobie_wop said:
Doesn't Splinter Cell have an option for stealth though, like in MGS4 or Assault on Dark Athena you could go through the whole game using stealth or if you wanted to you could just gun everyone down. I'm guessing Conviction is similar, which means that Ubisoft made the right decision by giving a broader audience more options in gameplay.

In older splinter cells you were restricted when gunning people down with a " alarm system" in which if you set a certain number of alarms off ( 3 for easy, 2 normal, 1 hard for each level ) you would fail the mission. Now alarms can be triggered if your seen, a body of a knocked out enemy is found, your spotted on camera, trigger traps ect. There were punishments if you weren't stealthy enough and the equipment given to you made stealth easier for you. Conviction is mostly opposite to the other games in this regard.

                                   

JaggedSac said:
Guys. Akvod is correct. Ubisoft decided to drastically change Splinter Cell. It still has stealth, but it doesn't have it to the degree as past games. But this isn't something that is isolated to Splinter Cell, it is happening to lots of franchises. Fallout being a major one. Lots of people were angry at the direction they took with that one as well. But, as with Fallout 3, people are enjoying the new game.

The difference is many people realise gaming is a big business and companies want to make money.  If Ubisoft keep churning out the same old formula time after time with very little evolution then you end up getting to the stage Tomb Raider did, which is a steady but measurable decline in franchise quality until your IP is near enough worthless.

Perhaps this series reboot is a step in the right direction to bring in new fans and freshen up what was becoming an old IP.  I'm sorry you guys feel somehow "betrayed" by the direction taken but I'm 100% confident that its a decision taken in the best interests of the franchise being around for years to come, rather than just churn out the same old Sam to please the old timers.