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Forums - Microsoft - Project Natal still has a multi-processor that runs the software!

We attended the demonstration in Madrid Natal Project


Months after the spectacular presentation at E3 last year, finally had the chance to have it in our hands (or rather, before our bodies) and see first hand what exactly this new invention from Microsoft, Project Natal . The presentation was in an apartment downtown Madrid, in a relaxed atmosphere, with all built in what could be the room of any house. The presentation began with the viewing of the video that we saw at E3, with the whole family playing in front of television contests, the guy scanning your skateboard, or the girl choosing a dress which Tom Cruise in Minority Report.

During the presentation gave us very well the excitement of Microsoft in introducing this product, unveiling its versatility and functionality of the appliance, the idea is that besides being a gaming platform, will become the hub of the house for leisure, entertainment and communications. Find out more about our impressions after the jump.

Also made it clear that Natal has its own processor, which would be valid for all versions of the XBox 360 in the market, and as for the controversy of space for play and exercise, with a distance of six feet would be sufficient to detect all movements of the body.



As you know the Natal Project is the first worldwide sensor that uses a 3D video camera, a depth sensor, a microphone and a multi-processor that runs the software, all from the same apparatus. Unlike the 2-dimensional cameras, "Project Natal" 3D analysis of whole-body movements while introducing the commands, the direction of movement or even the tone of voice. It was funny to tell us that the image we've all seen the sensor will not be the final aspect of marketing , which now are still working on it, and that between now and Christmas many things can change.



At last came the time of the test. At first glance expect a sensation like the Eye Toy for Sony , more developed, but basically a motion sensor. But once the sensor detected me the feeling was quite different, and of course, very very surprising. The first is the creation of the avatar, a semi-transparent figure that repeats every move. Add to perfection the movement of the joints and gives me a sense of space that had never experienced. Perhaps there is a very small mismatch, but could also be due to inexperience in handling. I think more than a mismatch is to be used to the cadence of the device itself. I could not resist to do some breakdance moves seen as reacting to the avatar, and the sequence and movement coordination was perfect. Perhaps what I call the attention on the test, the game where you had to throw a ball to destroy a brick wall that we've seen in other videos, was that the sensor was capable of detecting the speed of movements hands, giving the ball a greater momentum, and above all, the directionality of the path and can point to give the ball to either side of the screen.

The most rewarding thing: always wanting to play more. It is still strange to play without having to press buttons, but the mere fact of using the whole body and not just his hands as the Wii , and represents a qualitative leap in terms of possibilities.

We had the opportunity to speak with one of the heads of marketing for Microsoft who had come expressly from Seattle for this show. publish this exclusive interview soon , so stay tuned.



In conclusion, the presentation was very well, so we contacted the coveted Project Natal and saw what he is capable of opening up a world of possibilities limited only by the imagination of programmers but only one. I imagine that Microsoft's marketing boffins are what are currando despite remaining nearly a year for marketing, but the fact is that only technical demos submitted, you may never even get to see the light. We would have liked to see something more definitive, certainly something that we knew we would be able to have. Many good wishes in a world with an appalling competitiveness. We can only hope and dream. http://beegamer.es/2010/04/asistimos...en-madrid.html


this is good news! so the rumor about the price changing from $50 might be true and they are going with the Natal that they showed @ E3 09 that could work with older games.

http://www.psu.com/forums/showthread.php?t=238948

http://beegamer.es/2010/04/asistimos-a-la-demostracion-de-project-natal-en-madrid.html



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This should mean that older games could be patched to enable Natal motion controls and that new games wouldn't take a hit graphically.



Wow.. another puff piece of marketing with zero information content...



drkohler said:

Wow.. another puff piece of marketing with zero information content...

How so? care to expand upon that?



So basically Natal won't eat up any of the 360's CPU power because of this processor.



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This might also reduce the lag to a neglibile amount...a majority of the processing in the device, with a small piece to the 360's cpu...nice. We will see at E3 what's the deal!



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

Tiberium said:
So basically Natal won't eat up any of the 360's CPU power because of this processor.

Of course it will. Good Lord, there are roughly 2572567 threads on this forum about Natal. We KNOW the controler chip inside and which israely company designed it. We KNOW that the 360 CPU has to do ALL the game logic. We do NOT know the performance and memory penalty the Natal system inflicts on the processor.

We SEE in this 2347345 Natal marketing thread that:

a) Again, a single person does manical moves in front of an LCD (but again, we do not see LCD and moron in the same frame)

b) We are told there are "some small sync problems" that will surely be gone when the damn thing finally apears on the market.



drkohler said:
Tiberium said:
So basically Natal won't eat up any of the 360's CPU power because of this processor.

Of course it will. Good Lord, there are roughly 2572567 threads on this forum about Natal. We KNOW the controler chip inside and which israely company designed it. We KNOW that the 360 CPU has to do ALL the game logic. We do NOT know the performance and memory penalty the Natal system inflicts on the processor.

We SEE in this 2347345 Natal marketing thread that:

a) Again, a single person does manical moves in front of an LCD (but again, we do not see LCD and moron in the same frame)

b) We are told there are "some small sync problems" that will surely be gone when the damn thing finally apears on the market.

Wait I don't even have a 360 ): I posted this because as a gamer I thought it would be a good idea to get this information out to everyone.



Thank you to the OP this is very interesting given its the first I've read they plan to include a microprocessor again. Will be interesting to see if its there to fully offload processing duties or just an aid for the 360 to do the processing.

Once again another Natal thread attempted to be spoilt by a hater and we haven't got past the first page.



If microsoft reps say it doesnt have a feature ( a processor), and some random blog says it does. I believe microsoft reps.