Dengeki Playsation is out this week and has a lot of great insight from the developers! Dengeki asked questions about each class and about the beta test and battle in general. The last page was one long interview with side commentary by the writer and the editor. They sound like some of us talking about this news on the Core, and I thought you might enjoy it.
First thing's first, let's get that interview out at you! We'll be adding more as it is translated, and Aya and I are working diligently to get you the tidbits you crave.
Don't forget yesterday's news bonanza, including magic, crafting, and gathering classes, and a download of the battle theme released on the Japanese website! If you haven't seen our post yet, what are you waiting for?
Special Q&A with Developers
We're learning more and more about FFXIV, but it's still not enough! We had an interview with the developers to shed a little more light on everything for us.
Beta test
Q: How long will the beta test be?
A: We're actually trying to figure that out ourselves.
Q: About how much will be playable in the beta version?
A: Not even half. We want to balance the game while revealing as little as we can. We'll start with an alpha test, but there will hardly be anything in it at all. That way it's easier to implement users' opinions into the game.
Q: Please tell us the recommended specs for the Windows alpha and beta tests.
A: At this point we're trying to adjust the game to fit computers as well as possible, so the alpha test may require quite a powerful CPU. The graphics board must be DirectX 9 compliant, but should work with graphics boards from a few years ago. 512MB of VRAM should be enough. More detailed specs will be available on the beta test site.







