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Forums - Sony - New to the forum, some advice regarding FFXIII

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!



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ask darth, the Final Fantasy specialist!



Nopity nopity nope.

If you like the optional stuff of FF7 the most, don't go near FF13 at all.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

flacomeza said:

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!

Well, the FFXIII experience is fractured into two different flows. Pre-Chapter 11 and post-Chapter 11. 

Pre-Chapter 11 the game is fairly linear in terms of story development and how you progress through Cocoon, but it has a heavy focus on the history of the characters and the links between them, which it does very good mind you, probably one of the best FFs to put together a very good connection between the main characters.

Post-Chapter 11 you'll end up in a huge open area and that's where FFXIII starts to seem more like previous FFs, yet it's starting from chapter 11 that the really plus side of FFXIII shows, the battle system. Also, the conclusion to the game and the final development of the characters is pretty good.

There aren't any mini-games except chocobo digging and a short robot guiding minigame on chapter 4, but there are 64 missions to do, and pretty much every weapon and accessory can be leveled up, upgraded or broken into new weapons/items/accesories.

Also, if you're going for platinum, you're going to spend much time in the game. Currently i'm at 101 hours and I'm on the final stretch for platinum/1000 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

The game is extremely linear. More linear than X. Which means there are no "traditional towns" you see in most JRPGs, and it has no world map.
There's only on big mini-game, which is doing missions. There are 64 (?) missions. Each one tells you to slay a certain enemy.

The game battle system is brilliant, though (it's like a mash-up between Grandia II and FFX-2). You should give the game a try.

Btw, Check this thread out: http://www.vgchartz.com/forum/thread.php?id=99684



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If you like minigames that much, you better pray to god you love the battle system since the game is a ton of battling.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

lestatdark said:
flacomeza said:

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!

Well, the FFXIII experience is fractured into two different flows. Pre-Chapter 11 and post-Chapter 11. 

Pre-Chapter 11 the game is fairly linear in terms of story development and how you progress through Cocoon, but it has a heavy focus on the history of the characters and the links between them, which it does very good mind you, probably one of the best FFs to put together a very good connection between the main characters.

Post-Chapter 11 you'll end up in a huge open area and that's where FFXIII starts to seem more like previous FFs, yet it's starting from chapter 11 that the really plus side of FFXIII shows, the battle system. Also, the conclusion to the game and the final development of the characters is pretty good.

There aren't any mini-games except chocobo digging and a short robot guiding minigame on chapter 4, but there are 64 missions to do, and pretty much every weapon and accessory can be leveled up, upgraded or broken into new weapons/items/accesories.

Also, if you're going for platinum, you're going to spend much time in the game. Currently i'm at 101 hours and I'm on the final stretch for platinum/1000 

 

This post pretty much sums everything up.

@Red
You really call those mini-games?
If so, then you also forgot the lame "find the chocobo" minigame in chapter 8 or 9.



Fab_GS said:
lestatdark said:
flacomeza said:

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!

Well, the FFXIII experience is fractured into two different flows. Pre-Chapter 11 and post-Chapter 11. 

Pre-Chapter 11 the game is fairly linear in terms of story development and how you progress through Cocoon, but it has a heavy focus on the history of the characters and the links between them, which it does very good mind you, probably one of the best FFs to put together a very good connection between the main characters.

Post-Chapter 11 you'll end up in a huge open area and that's where FFXIII starts to seem more like previous FFs, yet it's starting from chapter 11 that the really plus side of FFXIII shows, the battle system. Also, the conclusion to the game and the final development of the characters is pretty good.

There aren't any mini-games except chocobo digging and a short robot guiding minigame on chapter 4, but there are 64 missions to do, and pretty much every weapon and accessory can be leveled up, upgraded or broken into new weapons/items/accesories.

Also, if you're going for platinum, you're going to spend much time in the game. Currently i'm at 101 hours and I'm on the final stretch for platinum/1000 

 

This post pretty much sums everything up.

@Red
You really call those mini-games?
If so, then you also forgot the lame "find the chocobo" minigame in chapter 8 or 9.

They're minigame-ish....Okay maybe not XD 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
flacomeza said:

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!

Well, the FFXIII experience is fractured into two different flows. Pre-Chapter 11 and post-Chapter 11. 

Pre-Chapter 11 the game is fairly linear in terms of story development and how you progress through Cocoon, but it has a heavy focus on the history of the characters and the links between them, which it does very good mind you, probably one of the best FFs to put together a very good connection between the main characters.

Post-Chapter 11 you'll end up in a huge open area and that's where FFXIII starts to seem more like previous FFs, yet it's starting from chapter 11 that the really plus side of FFXIII shows, the battle system. Also, the conclusion to the game and the final development of the characters is pretty good.

There aren't any mini-games except chocobo digging and a short robot guiding minigame on chapter 4, but there are 64 missions to do, and pretty much every weapon and accessory can be leveled up, upgraded or broken into new weapons/items/accesories.

Also, if you're going for platinum, you're going to spend much time in the game. Currently i'm at 101 hours and I'm on the final stretch for platinum/1000

I agree with this.I'm on chapter 11 just now and loving it.

A question though:  Is the rest of the game like chapter 11 or does it revert to the linear style?



The dude abides   

heedstone said:
lestatdark said:
flacomeza said:

Hi there VG community,

Even though I ve reading almost every day the website, I ve decided to become more active, so from now on I will try to share useful comments with the community regarding anything that matters.

 

Now, my favorite RPG is Final Fantasy 7, and what I liked the most, besides the story, was the levelling, exploring new areas ang getting all the secrets. Now, I have been reading that FFXIII is more linear than its precedesors, but I what really care is if it has plenty of weapons to level, or magic, or secrets things, mini games, that keep me busy. I would like some opinions from the people that have played it.

 

See ya!

Well, the FFXIII experience is fractured into two different flows. Pre-Chapter 11 and post-Chapter 11. 

Pre-Chapter 11 the game is fairly linear in terms of story development and how you progress through Cocoon, but it has a heavy focus on the history of the characters and the links between them, which it does very good mind you, probably one of the best FFs to put together a very good connection between the main characters.

Post-Chapter 11 you'll end up in a huge open area and that's where FFXIII starts to seem more like previous FFs, yet it's starting from chapter 11 that the really plus side of FFXIII shows, the battle system. Also, the conclusion to the game and the final development of the characters is pretty good.

There aren't any mini-games except chocobo digging and a short robot guiding minigame on chapter 4, but there are 64 missions to do, and pretty much every weapon and accessory can be leveled up, upgraded or broken into new weapons/items/accesories.

Also, if you're going for platinum, you're going to spend much time in the game. Currently i'm at 101 hours and I'm on the final stretch for platinum/1000

I agree with this.I'm on chapter 11 just now and loving it.

A question though:  Is the rest of the game like chapter 11 or does it revert to the linear style?

After finishing chapter 11 it reverts to the linear style, due to story concerns. Once you finish the game, you'll be able to visit both Chapter 11, 12 and 13 areas anytime you want.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"