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Forums - Sony - Sony Explains why it passed on NATAL TECH

Xero said:
Cueil said:
justinian said:
Hephaestos said:
SpartanFX said:
justinian said:
Squilliam said:

Neither Sony nor Nintendo have the same level of investment and pure research that Microsoft has in this field. What they saw of the physical technology behind Natal isn't actually the Natal that Microsoft was developing. They bought 3DV for the technology, patents and some software but they added it to work which was already underway in their research and development labs. Microsofts technology here for 3D gesture recognition is ahead of anything in the academic or comercial fields. What Sony says about Natal is pretty irrelevant they would trash talk it still if it was about the best interface ever developed.


Sony, one of the major camera manufacturers in the world don't have the investment and pure research to build a camera and write the software for this camera. Sony 3D cameras already have the world cup sown up so this must know something.

Jeez, how many cameras - still or video - and software for a camera have MS built? Yeah their webcams.

Sony have built millions of digital, bridge, SLR and video - and written the software for them.

Let's face it, that is what natal comes down to, a type of camera and the software, nothing more, nothing less. Period.

Comapnies like Reactrix Systems and GestureTek, along with the mentioned Israeli company 3DV Systems (now MS) have been at this whole thing for a while and depending on who you listen to any could be better than the other in regards to what they have up their sleeves.

I am not saying natal is crap, I look forward to seeing what it can do but because Nintendo and Sony turned it down doesn't mean they don't have the resources. Maybe they honestly thought it wasn't worth it.

If MS had turned it down (and sony hadn't) that would have made natal rubbish in your eyes, because your god didn't want it. Pathetic.

 

lol,,,someone(squilliam) didn't see the sony's future investment plan which is mostly on 3D technology.even now most of movie studios use sony cameras for shooting movies in 3D(such as avatar 3D: http://news.creativecow.net/story/863021  )

One would think that the world's biggest software company is more fit to do what is essencially software developpment than a hardware manufacturer....

 

 

No, to truly understand the software you must first build the hardware. That's not my quote, but from one of the pioneers of modern computing.

 

This is not about writing a OS or a office suite program, this is basically a driver (application) software for the camera that works within the OS.

I would rather have a hardware company with far more experience in writing software for their numerous products than the biggest software company in the world.

This is taking nothing away from MS but saying simply because their are the biggest software company in the world makes them the best at anything software related is .... silly.

Toyota is the biggest car manufacturer in the world but I rather Ferrari build my car.

 

That's a very poor analogy... and the people at Microsoft has been writing software for hardware for longer than  most of these people have been alive... Natal was given birth in the R&D area and such that the software and hardware where created concurrently... one is worthless without the other... very few companies invest in Reasurch on the level that Microsoft does... and they pull in some of the greatest minds from many different sides of the science world

That's why Internet Explorer is the best browser. Microsofts software really is generally sub-standard compared to other developers, only reason half of it is used is because it's become a standard within a computing, but there a long shot from being the best software dev. 

That has more to do with politics than it has to do with ability... things like True Font were developed in the mid 90s and only when those who blocked it's progress were removed for being the morons they are did it make it's way up into programs... companies like Sony and Microsoft will always have problems like this, but both are making strides to remove these kind of natural limitations that size brings