"We had our best programmers on the PS3 [version of Call of Duty] and it shows," Infinity Ward studio head Vince Zampella has bellowed. He's been explaining why Sony's edition has a bigger online capacity (24 max players vs 360's 18) and, according to those with cyborg-eyes, improved visuals.
"We had two separate teams working on both versions from the start," Zampella says, "Most developers only focus on a single platform, then quickly port the game over to another one. You don't get very good results that way".
Zampella was speaking to PSM3 magazine as part of a feature examining PS3 game delays. His words should give Sony fanboys some much-needed ammo. Grab a copy of the Christmas edition of PSM3, issue #95, on sale from tomorrow, for the full exploro-feature.
Article supplied by Games Radar.
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Is it 24 players for the PS3 version? Just curious since I never knew of this. This is a great game if it allows for even more people online that is pretty cool though I wouldn't go more than 24 as after that it feels too crouded or hectic for me. I have the 360 version and most nights I have 6-8 friends on so 18 is pretty good as well since we end up doing alot of 6v6 or 8v8 which is more fun then having an extra number of ramdon people.









