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Forums - Microsoft - Splinter Cell Conviction Demo ETA 2 hours< !!!!

JaggedSac said:
I take it that you had a good impression :)


it's the same game if you want it to be... however the cover system  is a step above any others I've played with... the game is smooth as butter in game play and it looks stunning... my only gripe is that it is URE3.1 and not 3.5 so it's foliage is lacking... the M/E is very useful but you can just go old school most of the time



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Cueil said:

move the fuck over Chaos Theory... is that what you need to know JaggedSac? Montreal at their very fucking best... it's so ballanced you could level your fucking house with it

 

edit: Ok... to be more calm... any fears you had of M/E being a over powering tool you can stop worring it's very critical that you use it in cunjuction with melee takedowns if you wish to always have it since melee attacks are what recharge the M/E... for graphics they have AA turned on... in and Unreal Engine 3 game... it's smooth as all get out

Very good demo. But we will have to wait for the finished game. Demos are never a true indication on how the game will be like in its finished form.



Kilzoned82 said:
Cueil said:

move the fuck over Chaos Theory... is that what you need to know JaggedSac? Montreal at their very fucking best... it's so ballanced you could level your fucking house with it

 

edit: Ok... to be more calm... any fears you had of M/E being a over powering tool you can stop worring it's very critical that you use it in cunjuction with melee takedowns if you wish to always have it since melee attacks are what recharge the M/E... for graphics they have AA turned on... in and Unreal Engine 3 game... it's smooth as all get out

Very good demo. But we will have to wait for the finished game. Demos are never a true indication on how the game will be like in its finished form.


This is Ubisoft Montreal... the demo of SP:CT was a great indicator of the game and I'm sure this is as well