Sony let us try a few of the games after its presentation. On the whole, they weren’t that much fun, feeling more like rough proof-of-concept tech demos than software that’s will excite consumers. If the Move is more precise than the Wii remote, it didn’t much matter when PlayStation 3’s versions of tennis and bowling just felt jankier than Wii Sports. At this point, the software isn’t living up to the promises of the technology.
Another mini-game in Champion Sports was called “Gladiator Duel,” or as I like to call it, “Beat a Woman to Death With a Hammer: The Game.” This actually used two Moves to play: One controls your sword, the other your shield.
One unique thing that Move does that Wii can’t is augmented reality. The camera can show the player on the TV screen and overlay images onto the controller, making it look as if you’re holding a whip, a sword, even a hair trimmer. The game Move Party showed off these features, but it seemed more like a slick visual gimmick than an exciting new type of game.
An area where Move seems markedly inferior to Wii, based on what we played, is pointing at the screen. Two games used the controller as a gun — the aforementioned Socom and a cartoony shooting gallery called The Shoot — and the control felt laggy, as if the cursor was trailing after my movements instead of reacting right alongside them.
Sony said that a bundle package containing the basic controller, the required PlayStation Eye camera, and a game would cost “under $100″ this fall. The company also said it would bundle the controller with some PlayStation 3 hardware this year, and also sell the controller on its own.
It did not say how much any of these other packages would cost. But it’s plain to see that a full suite of Move hardware is going to be an expensive proposition: You need two of the controllers to play “Gladiator Duel” and the completely separate sub-controller attachment to play hardcore games like Socom.
For that kind of outlay, Sony’s going to need some better games.
http://www.wired.com/gamelife/2010/03/sony-gdc/












