nightsurge said:
Damnyouall said: Welcome to the wonderful world of DRM and digital distribution, where you don't own the movies and games you purchased.
On topic: No physical media needed for distribution? Good luck with those 30-50 GB downloads of future games, of which a whole bunch will fit on those enormous internal hdds. |
Please check up on what I posted earlier. Games via DD would be much smaller file sizes. For example, a 50GB Blu Ray game on DD would probably only be about 25GB and maybe even a lot less. So much data is duplicated on discs to ensure they load and are accessible as quickly as possible. They could easily take a game like FF13 on 360 and release it for DD at only 8GB or so since each disc is filled with duplicated data.
The PC equivalent to an HD console game is usually 10-15GB MAX and yet it still looks better and supports higher resolutions/audio formats. I'd be perfectly fine buying a 250gb HDD and downloading those games. My internet could do one game ever 2 hours or faster.
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lots of flaws here. PC HD games are about 10-15gb but the design methodologies for those games are different. You load/run/read games on a PC a hell of a lot differently than you do on the 360.
For instance, Gears of War for the PC required a 12GB install, yet fit on a much smaller disc on the 360.
There is absolutely no way you can compare the size of PC files to those on the consoles. Console development, especially high end console development is an entire different world.
PCs have a lot of brute force. You can succeed by having decompression during run time, and you can also succeed by having the hardware upscale and force certain graphical effects into the game.
Most importantly with regards to spacing, the PC can afford to load a single set of assets and store them in memory due to the massive bandwidth available. Consoles just don't have that. you need to constantly be loading from the disc. The reason most impressive ps3 games use a lot of the blu-ray disc is because in order to create games that impressive you NEED 30-50GB of space. On the pc, sure, go ahead and do it with 15-20. But not on a console. It's just not possible. You need to include very very high res native textures that typically get scaled down when they are put onto the screen. Graphical effects may have entire run time operations devoted just to them. Meaning there is an instance of the game being run at the same time as the main game, on another CPU.
Any cut scenes, especially those like uncharted 2, god of war, final fantasy 13 that really push the hardware beyond what is possible on the consoles use what is called in engine rendering. The cut scenes are created using the engine on a much more powerful machine, and then scaled down and presented on screen. Sorry, you cant do this with 15GB of space. Final Fantasy 13 for instance, used 30GB to do this was it? PC isn't going to have that any smaller. In fact, PC will most likely have that larger in order to make sure every possible resolution gets a proper image quality. My monitor is 1920x1200, if i played a video in 1080p it would be stretched and rather ugly without black bars around it.
Physical media is here to stay. Blu-ray? probably not. Blu-ray 2.0? Absolutely. It will not be a new proprietary format. it will be Sony/Toshiba/Whatever's format. They control the Television market and they are the ones with the power to push these.
about 90% of the world cannot possibly download 15-20 GB games enough anyway. Americas broadband system would never have it. You'd cap out after like 5 games. Sure some people will be satisfied, but most will not.
Until american can improve its broadband service 10 fold, you will not see this. It simply is not viable. The DVD9 is really starting to show its limitations now, and it's going to get much, much worse over 2010 and 2011.
"They could easily take a game like FF13 on 360 and release it for DD at only 8GB or so since each disc is filled with duplicated data."
Do some research before you speak. No they could not. The blu-ray disc is not filled with duplicated data. about 12 of the 18 GB for the game are CG cut scenes. Absolutely horrendous quality CG cut scenes. Are we supposed to sacrifice the quality of our games for DD? Unacceptable. The 360 version of this game was butchered enough.
I really don't think you fully understand the tech behind it, and that's fine. But let me just make sure you understand that a lot of processing inabilities of current generation consoles are overcome by extensive use of space.
Is there a place for DD? yes. For some games it's fine, for some impressive games it's fine. But game design and tech is moving forward. From now on you're going to constantly see things that cannot be done without the blu-ray disc. this is just the start.
The last Remnant on the 360 is a vastly inferior game to Final Fantasy 13. They cannot even be compared. the PC install for this game is 15GB.