As someone once said, computer (or console) based RPGs do not match with what is typically thought of to be the original definition of a 'Role Playing Game'. That is, a person playing a Pen and Paper RPG taking upon a 'role' and and playing a 'game'.
That said, the early RPGs did try to follow the formulas set by Pen and Paper RPGs, but emulating it in a style that would be playable in a video format. These early games, such as Ultima and Wizardry, had to make changes that would make the game both playable and fun to a medium that was very different from the Pen and Paper setting. But in hindsight, it was a logical transition, as Pen and Paper RPGs were built based on using your imagination due to a lack of a video medium to express things like battle animation and character stats.
The transition of RPGs that followed loosely built on the ideas of these early video based RPGs, such as Ultima and Wizardry, but later such games as Dragon Quest and Final Fantasy. And later, other RPGs came out trying to further innovate away from those games. Much of the RPGs you see in todays market are not so much games trying to 'return to the ways of original RPGs', but moreso just RPGs trying to further differentiate themselves from the 'big name' RPGs of the past like Dragon Quest, Final Fantasy and Ultima.















