I would die without an invert option.
Do you invert? | |||
| Yes. Y-axis only | 43 | 39.45% | |
| Yes. X-axis only (?) | 2 | 1.83% | |
| Yes. Both axes (?!) | 4 | 3.67% | |
| No. | 45 | 41.28% | |
| Your droids, they'll have to wait outside. | 15 | 13.76% | |
| Total: | 109 | ||
I never invert anywhere.
I used to have the camera inverted in Uncharted, but some later TPS's on PS3 didn't let me invert only the camera(they wanted the "aiming mode" to be inverted too), so I turned to normal.
I always have to invert Y axis for every camera control, just feels right for me

| lightbleeder said: By the way, the guy that chose X axis only is crazy! |
I invert X on some RPG's - I think WKC was the most recent one, when I push right on the analog stick, I hate when your view turns left (camera rotates right)
Unicorns ARE real - They are just fat, grey and called Rhinos

I don't invert anything, I'm controlling a camera not driving a plane. I used to have to play ass-backwards back in the n64 days and it never became second nature.
I cannot play a game that involves a camera without inverting the Y-Axis.
I'm seen as an outcast of sorts among my friends as they all tend to have a switch stuck on the utterance of the words "How can you play like this?".
My response is somewhere along the lines of "How can you not? It's only logical."
I always invert the Y-axis. Don't ask me why... maybe it has something to do with the fact that I played a lot of flight sims when I was younger?
My Mario Kart Wii friend code: 2707-1866-0957
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