newfgamer said:
Explain HOW it is leapfrogging the PS3, when the PS3 has the best looking games this gen
|
Everything Sony has shown, while looking nice, doesn't look Crysis 2 nice. Maybe they have something else under wraps, but it's unlikely it'll be Crysis 2 good, let alone Crysis 2 360 good. They don't have the technical talent of Crytek.
| newfgamer said:
The best looking games turn up on PS3 because it has the most power, multi-plats look the same mainly with some small differences, thansk for making my point for me.
|
If the PS3 was the most powerful, how come none of it's exclusives look as good as Crysis 2? And if by look the same with small differences...well those would be downgrades, no two ways about it.
| newfgamer said:
360 caould not Do Final fantasy as well, not handle UC2, GOW 3, or KZ2 with comprmises. There is a reason the best looking games dont show up elsewhere, the 360 cant match it.
|
Uh the PS3 can't do every other game as well. FF's a nice looking game, but for every one of them there's a RE5, Lost Planet 2, Colin McRae Dirt 2, Bayonetta, Fight Night Round 4, Bioshock 2 etcetcetc.
| newfgamer said:
360 caould not Do Final fantasy as well, not handle UC2, GOW 3, or KZ2 with comprmises. There is a reason the best looking games dont show up elsewhere, the 360 cant match it.
|
Unlikely, since Crysis 2 set the graphics bar, those PS3 exclusives just don't compare.
| newfgamer said:
Please post links that show any of those engines, manym of ehich are not out run betetr on 360? Especially when CRYTEk said Cryengine 3 runs better on PS3?
|
Ok.
UE3 - "In terms of purchasing decisions for those who own both HD consoles, it's fairly self-evident that the Xbox 360 version of BioShock 2 is the one to have: graphics are undoubtedly superior with four times the resolution on transparencies, the frame-rate is undoubtedly smoother, there's no HDD-sapping mandatory installation and control varies from slightly crisper to considerably more responsive, depending on the status of the PS3's frame-rate at any given point."
Frostbite - "Both versions had a lot of screen tearing going on, especially when in a heated conflict, but the Xbox 360 version seemed to handle the chaos a little more effectively. Listed below are the statistics our analysis tool was able to capture."
Capcom Frameworks 1 & 2 - Capcom's Framework MT engine uses some very useful tricks in maintaining image quality. It runs at native 720p, and employs the use of full-on 4x multisampling anti-aliasing on Xbox 360, while using the 2x Quincunx technique on PS3. On a like-for-like basis, this means that the 360 has clearer visuals
...
As you might expect, the water is a key element of this particular stage and you'll note that the PS3 version of Resident Evil 5 is flatter and duller, with fewer reflections. The Xbox 360 version on the hand has full world reflections, making this stage in particular rather more attractive than its counterpart on the Sony platform. It's a similar compromise to that seen on the PS3 version of Fallout 3, where once again 360 has more detailed and realistic water reflections.
Also evident is that the Xbox 360 version has more in the way of incidental particle effects and transparent alpha textures (i.e. smoke). For example, in the main video edit you saw how Chris Redfield takes down a speeding lorry that's hurtling towards him. On 360, there are friction-esque sparks and a proper exploding windscreen that you don't see on PS3.
Ego - Both games make a good fist of sustaining 30FPS, but the PS3 code is far more prone to tearing.
...
In the case of DiRT 2, the Xbox 360 version gets full-on 4x multi-sampling anti-aliasing (MSAA) whereas the PS3 version uses a 2x quincunx solution. Regular readers will know that the AA solution here is a close match in terms of edge smoothing up against 4x MSAA, but will also know that the downside of this is that the entire texture has detail blurred. It can look good, but it can look pretty atrocious.
Tech 4 - "However, for those that haven't made up their minds, it's fairly easy to say that while both renditions of the game are well worthy of the Eurogamer 9/10 score, the Xbox 360's marginally superior visuals and significantly smoother performance gives it an undoubted edge over the PlayStation 3 game, and this translates directly into a tangibly better gameplay experience."
Tech 5 - "The piece includes confirmation by John Carmack that the Xbox 360 version of the game will run at a brisk 60 frames per second, but that he has found PS3 to be at a disadvantage to Microsoft's console in terms of rendering power. "The PS3 lags a little bit behind in terms of getting the performance out of it," he said."
Cryengine - You can surmise that the Xbox 360 version of the engine appears to be ahead in development compared to the PS3 rendition. You draw this conclusion simply from the fact that the majority of shots involving elements that really tax the engine (and thus incur frame loss) are using 360 video.
Scimitar - "So, overall the performance gap has dropped, but if you've got the choice, the Xbox 360 offers a sharper picture, smoother performance, lower levels of screen-tear and faster loading, and it doesn't require PS3's 1.5GB mandatory install either. This is not to say that the 360 version doesn't have its faults, and the fact that the technical issues of its two-year-old predecessor haven't been addressed is probably my biggest disappointment with the game: quite apart from the tearing, the pop-in is sometimes atrocious, even when running from hard disk. It's worth pointing out that in this respect, the PS3 version performs in much the same way."
These "differences" are frankly unnacceptable.
| newfgamer said:
I am still asking, how will 360 leap frgo PS3, when Crysis 2 will look better on PS3, and PS3 has the top 3-4 looking games?
|
Easy.
Crysis 2 graphics>any ps3 exclusive, by quite a large margin.
Crysis 2 360>Crysis 2 PS3. Doesn't matter how much by.
| newfgamer said:
Crytek have stated since day 1 they were impressed with the PS3 tech, never said the same thing about the rrod box.
|
That must be why they said PS3 nearly compromised bringing Crysis 2 to consoles.