newfgamer said:
What? Explain how when it is on both and the DEVELOPERS said it will run a little better on PS3?
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It would run better on PS3 in context that it was a particle heavy game (physics, which don't show up in a screenshot), it runs better on 360 if it's a shader heavy game (graphics, which do). Cavet confirmed they wanted to make Crysis 2 the most shader heavy game ever.
newfgamer said:
Your saying they arelying?
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More likely that you are.
newfgamer said:
At best they will always remain close.
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Perhaps, the PS3 does have some nice looking exclusives, but Microsofts been running rings around them this gen technically. Every major engine runs better on on the older console, UE3, Frostbite, Capcom Frameworks 1 & 2, Ego, Tech 4, Tech 5, Cryengine 3, Scimitar.
The only games that seem to run better on PS3 are those that never turn up anywhere else...and Crystal tools.
newfgamer said:
its multi=-plat for a reason, they will make both to be the same, with PS3 having slightly better visuals due to Cells ability to handle physics.
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Yeah money, if every developer only made a multiplatform game that could be replicated with complete uncompromise, the 360 would have another 700 exclusives.
newfgamer said:
As the PS3 gets older the gap will actually widen as devs get betetr with Cell,
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Whatever you say slick, that doesn't really explain why the 360s leapfrogging the PS3 though.
newfgamer said:
name one multi-pkat game that loked a lot better on one the the other?
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Heh. Who says it has to look a lot better. The PS3 is 1 year younger, has the blu-ray and a standard hard drive. You tell me what an acceptable level of downgrade is for newer hardware.