CGI-Quality said: To answer your question, Lair had many things wrong with it that were detrimental to it's success, including reviews that spit on it. HEAVY RAIN also wasn't 'hyped to death', not really even on the internet. It received a modest amount of hype, with reviews that were extremely positive. It's a sleeper hit now. What it tells me is each fan-base goes for something specific to their liking. Maybe Wii fans didn't want an FPS, especially one from a non-proven franchise. Perhaps PlayStation fans wanted something fresh and innovative (very similar to Nintendo fans) and along comes critically acclaimed, HEAVY RAIN. Even now, Sony has to answer to HEAVY RAIN shortages (something that would have been laughed at just 2 weeks ago). The game became successful because of the story, the visuals, the way it's played (yes, that made a difference to many) and the fact that it was so well received by the critics. Today is a good day or the future of gaming of this nature. I mainly celebrate HEAVY RAIN's sales for that purpose, all else is moot. The game could have sold just one copy (my own) and it still would be where it is today on my gaming chart: #1. |
I dunno, you alone got me sick of Heavy Rain with all the constant talk and hype you were running.