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Forums - Nintendo Discussion - Arc and Natal are a good opportunity for Nintendo?

 

Arc and Natal are a good opportunity for Nintendo?

A good chance for learning 8 8.42%
 
Competition breeds advancement 42 44.21%
 
Nintendo has nothing to learn 33 34.74%
 
I like Wii just the way it is 12 12.63%
 
Total:95

Hopefully Sony can make the Arc work well with some new IP's, which could lead Nintendo and it's third party developers to follow their example (the same goes for Sony learning from Nintendo's work). As of now, the Wii has put me off due to it's third party, the first Wii game I played was Red Steel and it put me off the console completely until I played No More Heroes, which is good but not much better.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

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Nintento have more bugdet for research and devlopment than the CIA. They probably already knows what Sony and microsoft will be doing in two console genreation cause they discovered time travel.



It isn't right to call it copying, as competition is important to keep the ball rolling. I mean, what would you feel if a company isn't doing enough for your console.



                                  

                                       That's Gordon Freeman in "Real-Life"
 

 

theprof00 said:
Twistedpixel said:

Nintendo are certainly developing a next generation console at the moment and they are sure to be paying particular attention to the interfaces brought forward by Microsoft and Sony. So without paying any extra money for development or testing they get to see two alternative implementations being tested and brought to market. So instead of designing and releasing Wiimote 2.0 they can instead release Wiimote 2.5 when they finally release a next generation console.

Making an interface is harder than making a console which performs at a decent price. For performance there are many off the shelf solutions available and the pain has already been borne by developers and publishers to create an effective toolset for the creation of high definition assets. However the interface is another thing entirely and the onus on this is entirely on them to get right and to improve upon both the lessons of the Wii and the lessons learnt from Sony and Microsofts copy-cat attempts.

Nintendo already addressed Natal saying that they did testing on a similar concept and found that hands free just wasn't what people wanted. Who knows though, MS have a way of making things popular. As far as Nintendo is concerned though, they already have the M+ and I just don't see how they care enough to even pay attention to the Arc. The 'mote is good for what it is. Easily produced, cheap, and popular. I'm quite confident that Nintendo had the M+ just laying around until the competition decided to enter the motion market. Now they will just focus on other peripherals, like the vitality sensor.

 

No Nintendo didnt tested a similar concept. They tested the exact same thing. The Company which developed Natal, 3DV showed it first to Nintendo and after they refused it they introduced it MS and they took it.



Nintendo may very well learn something from Microsoft and Sony, just as Microsoft and Sony have learnt from Nintendo. When it comes to changing or advancing gaming interfaces though, Nintendo have experimented with several different forms of motion control already, with the Wiimote, Balance Board and Motion Plus all coming about through the Wii's life span.

If you compare that with their latest interface-the Vitality Sensor-it's clear Nintendo are attempting to find a way to essentially avoid direct competition with Microsoft and Sony again, as they did with DS and Wii. Nintendo are moving onto what they believe will be the next expansion product for the Wii, just as Sony and Microsoft are attempting to fight Nintendo in motion control/interface terms. I expect the interface for their next machine will be based on what Nintendo believe will reach the widest market possible, and particularly an interface that will attract new customers without alienating too much of the Wii's massive userbase.

Nintendo won't want a technological arms race that revolves around interfaces and control methods-it would be too similar to the graphics arms race console manufacturers were previously involved in. Nintendo could very well bring out a "Super Wii", with 1:1 motion control from the start, and some kind of camera system if Natal is a big success. They may even bring in more of the online and network based components Microsoft and Sony emphasise in their consoles. But it would go against the philosophy that has allowed Wii to become such a large success and wouldn't achieve Nintendo's goals of market expansion.

I expect they will follow through on attempts to widen the games market rather than pursuit a motion control arms race.



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Nintendo has nothing to learn from Sony and MS, but it is a signal to continue the current disruption and plan for the next one



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Netyaroze said:
theprof00 said:
Twistedpixel said:

Nintendo are certainly developing a next generation console at the moment and they are sure to be paying particular attention to the interfaces brought forward by Microsoft and Sony. So without paying any extra money for development or testing they get to see two alternative implementations being tested and brought to market. So instead of designing and releasing Wiimote 2.0 they can instead release Wiimote 2.5 when they finally release a next generation console.

Making an interface is harder than making a console which performs at a decent price. For performance there are many off the shelf solutions available and the pain has already been borne by developers and publishers to create an effective toolset for the creation of high definition assets. However the interface is another thing entirely and the onus on this is entirely on them to get right and to improve upon both the lessons of the Wii and the lessons learnt from Sony and Microsofts copy-cat attempts.

Nintendo already addressed Natal saying that they did testing on a similar concept and found that hands free just wasn't what people wanted. Who knows though, MS have a way of making things popular. As far as Nintendo is concerned though, they already have the M+ and I just don't see how they care enough to even pay attention to the Arc. The 'mote is good for what it is. Easily produced, cheap, and popular. I'm quite confident that Nintendo had the M+ just laying around until the competition decided to enter the motion market. Now they will just focus on other peripherals, like the vitality sensor.

 

No Nintendo didnt tested a similar concept. They tested the exact same thing. The Company which developed Natal, 3DV showed it first to Nintendo and after they refused it they introduced it MS and they took it.

haha, I didn't know all that.

But, maybe, just maybe, they refused for other reasons?

I know that Nintendo makes a bucketload on wiimotes. Maybe the actual product and being able to charge people was some factor.



They will learn from MS and Sony for the Wii HD launch.



^Pachter, is that you?



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Avinash_Tyagi said:
^Pachter, is that you?

I wish.  No its only halogamer1989 the lay analyst from VGC :)