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Forums - Gaming - How not to be a Noob- At Bad Company 2

Akvod said:
RaptorGTA said:
great vidz.. I think every person should watch the first one..lol

I wish DICE would just play it before everyone gets to play their first game.

New video up on OP

hahaha! agree. Its funny and informative..lol



"Tell me why does it have to be so hard

to let go when it?s your final day

...When death is on it's way"

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Akvod said:
Garnett said:

You should do these threads like Snake does Real talk.

 

Next up should be Resistance 2 and Battlefield 1943.

 

Im amazed at how people cant play either one of these games...

No, because I don't act like I'm an expert of games I don't play a lot of.

You dont have to, People in Resistance 2 are monkeys.

 

Im a soldier, im playing with 4 other special ops and no one throws me ammo. So i get owned... *Sigh* 



Remember guys, the demo ends in three days so make sure you follow these tips in the demo before you actually step up into the Battlefield.



KylieDog said:
Mendicate Bias said:
haha the first video was actually quite informative. I never knew that you could run over people with the UAV and for the life of me I could not figure out how to use the machine gun for the UAV. I swear I had tried the right bumper before but I guess not.

The only thing that bothers me so far about the demo is that helicopters are way too hard to take out unless I'm doing something very wrong or have missed something very obvious. Tanks usually can't aim high enough to hit them, normal gunfire doesn't damage them like it did in the first bad company, rpg's can't lock on to them as far as I know and it is all but impossible to hit them with a missile strike from the UAV. A good helicopter pilot can single handedly turn the tide of the entire game and it can be quite frustrating.

 

Choppers not so bad, if you want a rocket to loc-on you need hit the chopper with a tracer dart first, they aren't affected by bullet drop so just got to lead your target well enough.  If you in a UAV use the machine gun secondary fire for other choppers, you'll never hit one with a missile strike.   Additionally fixed machine gun emplacements will damage a chopper, or a guided missile emplacement also.   There are of course dedicated anti-air vehicles to make use of, the gunner seat of many tanks and other light vehicles are also good for the job.

 

If all else fails trying to just straight up RPG the thing does work every now and again.

Then I must have been playing a laggy game because I tried hitting a stand still chopper that was about 20 feet above me three times with a tracer dart and it just would not work. I'll try it again and hopefully get better results next time.



                                           

                      The definitive evidence that video games turn people into mass murderers

KylieDog said:
Mendicate Bias said:
KylieDog said:
Mendicate Bias said:
haha the first video was actually quite informative. I never knew that you could run over people with the UAV and for the life of me I could not figure out how to use the machine gun for the UAV. I swear I had tried the right bumper before but I guess not.

The only thing that bothers me so far about the demo is that helicopters are way too hard to take out unless I'm doing something very wrong or have missed something very obvious. Tanks usually can't aim high enough to hit them, normal gunfire doesn't damage them like it did in the first bad company, rpg's can't lock on to them as far as I know and it is all but impossible to hit them with a missile strike from the UAV. A good helicopter pilot can single handedly turn the tide of the entire game and it can be quite frustrating.

 

Choppers not so bad, if you want a rocket to loc-on you need hit the chopper with a tracer dart first, they aren't affected by bullet drop so just got to lead your target well enough.  If you in a UAV use the machine gun secondary fire for other choppers, you'll never hit one with a missile strike.   Additionally fixed machine gun emplacements will damage a chopper, or a guided missile emplacement also.   There are of course dedicated anti-air vehicles to make use of, the gunner seat of many tanks and other light vehicles are also good for the job.

 

If all else fails trying to just straight up RPG the thing does work every now and again.

Then I must have been playing a laggy game because I tried hitting a stand still chopper that was about 20 feet above me three times with a tracer dart and it just would not work. I'll try it again and hopefully get better results next time.

 

 

Hmm, if it was the blackhawk the pilot may has been hitting his secondary fire that uses smoke to kill tracer darts.  The blackhawk is rather easy to RPG though, especially at that height.

So that's what the flare was for? O.o

Also:



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KylieDog said:
I don't get the reference?

Flare and flair? Get it? Get it?...

*looks away and whistles*