When an Xbox360 game is being discussed ,it's always about AA ;p
Simply out of curiosity, which games running on PS3 support 4xAA?
From what i know, the GPU coupled with the eDRAM is unique to the X360, and the reason why developers have such great results in anti-aliasing, especially noticed in multiplat titles.
This is the first game this gen i've heard of with 4xAA that still runs solidly at 30FPS (60FPS in some cases) and yet has no dithering tricks for the shadows, with little to no framerate issuses.
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AlkamistStar said: Simply out of curiosity, which games running on PS3 support 4xAA? From what i know, the GPU coupled with the eDRAM is unique to the X360, and the reason why developers have such great results in anti-aliasing, especially noticed in multiplat titles. This is the first game this gen i've heard of with 4xAA that still runs solidly at 30FPS (60FPS in some cases) and yet has no dithering tricks for the shadows, with little to no framerate issuses. |
Doesn't PS3 use Quincux(sp?)?
"Man is born free but is everywhere in chains" - Rousseau
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