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Forums - Gaming Discussion - Rumor: Battlefield 4 details leak from EA China

Tagged games:

From our good NeoGAF friends:

Air Superiority mode has been announced for End Game, which was part of the same rumor post.


http://www.chiphell.com/thread-587771-1-1.html

--- Translation from someone who speaks Chinese ---

Originally Posted by Lasgana:
Lasgana: BF4
Lasgana: Coming October 23rd, 2013
Lasgana: development just started, expected to be done in 1 yr [Nirolak's Note: Since this is the one likely to elicit the most "this is fake" notes, I feel I should elaborate. Given some later points (like already have an internal demo), this seems to refer to EA's normal two year development cycle of a one year pre-production cycle with ~30-40 people and then ballooning up to 150-300 people to make the game after most things are prototyped and planned out. Visceral, BioWare, and a fair number of publishers outside EA also operate this way since it allows you to have multiple projects without cyclical layoffs due to scaling down in pre-production and scaling up in production. For example, during the downtime between Bad Company 2 and Battlefield 3, DICE's spare staff worked on making Medal of Honor's multiplayer and helping to build Need For Speed: Hot Pursuit. As to what the bulk of DICE's staff worked on prior to this going into production, it's probably either a second project or, once again, other EA games.]
Lasgana: will be on pc, ps3, xbox360 and next gen consoles
Lasgana: will be one of the first games for next gen consoles
Lasgana: commander system comes back
Lasgana: profile can be linked with other devices like ipad
Lasgana: auto login, need internet all time, support cloud saves
Lasgana: easier to pickup the game, to take care of players from CoD
Lasgana: support body and voice control for this commander system
Lasgana: better battlelog integration and better stats reporting
Lasgana: supports video playback and sharing
Lasgana: have gem store for dlc and other stuff like that
Lasgana: 3 factions: russia, usa and china
Lasgana: can deploy female soliders
Lasgana: frostbite 2.0 engine
Lasgana: pc, ps4 and xbox 720 supports 64 player maps
Lasgana: 360 and ps3 will be less
Lasgana: pc, ps4 and 720 will provide 60 fps
Lasgana: already have a demo video internally within EA,
Lasgana: matching the quality of BF3 already
Lasgana: bf4 will use 80% of power of frostbite 2, wheras bf3 only 30-40%
Lasgana: modern background
Lasgana: i mean story background

Take with salt and pepper.



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pezus said:
"pc, ps4 and xbox 720 supports 64 player maps" - Wow, that's awesome. Does this also confirm no WiiU version? Since... "Lasgana: 360 and ps3 will be less"

"Lasgana: pc, ps4 and 720 will provide 60 fps" - even more awesome if true.

64 player maps, 60 fps and Commander Mode, sign me up! ;)



Companies need to hire Tyrian to head up their divisions. Have him bring in people at different times and pitch them different ideas. Then wait to see which "rumor" hits the internet and cut the bastards beard off.



Will be getting the PS4 version.

For those who didn't know, EA actually had a special meeting today to talk about next gen (Gen 4, so just PS4 and nextbox, no wiiu), especially the ps4.

Here's the summary via examiner

"They have never been more prepaired or ready for a new console launch
Giant leap for the industry, every step and function. "Between 8 & 10 times the power of current generation."
Not limited to current generation "1080p, 60 fps, camera IQ"
All of internal software will work flawlessly.
What used to take months will now "take days" to do.
Seeing new ways to approach current IP's and new IP's.
The ability to have cross platform play, will open up new consumer base.
EA has slimmed down their lineup from 85 games to 15 core titles
Allows stream lining the backbone of game creation
Sony and Microsoft in-line for their transition will reduce cost of production
5% to 10% increase in cost of production on current games.
No pricing on retail games set, but you may see a trend of "$69.99" at start and dropping down to $59.99 similar to the beginning of the current generation.
Saving time and money in comparison to the roadmap they set up last year.
Data collected on gamers through created technology and algorithms allow them to engage the players.
Gross margin as gone from 55% in 2010 to 55-65% range currently.
Due to the transition into the digital world from boxed gaming.
Discussed the progression and advantage of the PS4 in regards to downloading games
Many more opportunities in "always on" connected gaming
The focus is always focused on the "consumer experience"
Discussion of margins in regards to digital expansion packs and the margins it drives
Doing so builds an actual community, and overall over time, more profitability
Building into all games micro-transaction: "Consumers are enjoying and embracing that way of the business"
Over $25 Million revenue in micro-transactions alone last quarter.
Much has been learned on infrastructure in regards to the failed iOs launch of the Simpsons.
Absence at PS4 reveal is not indicative to their status on the console.
Between now and E3 you will see a lot of stuff from EA
Thrilled with the PS4 specs - the new Battlefield is stunning"



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M.U.G.E.N said:
Will be getting the PS4 version.

For those who didn't know, EA actually had a special meeting today to talk about next gen (Gen 4, so just PS4 and nextbox, no wiiu), especially the ps4.

Here's the summary via examiner

"They have never been more prepaired or ready for a new console launch
Giant leap for the industry, every step and function. "Between 8 & 10 times the power of current generation."
Not limited to current generation "1080p, 60 fps, camera IQ"
All of internal software will work flawlessly.
What used to take months will now "take days" to do.
Seeing new ways to approach current IP's and new IP's.
The ability to have cross platform play, will open up new consumer base.
EA has slimmed down their lineup from 85 games to 15 core titles
Allows stream lining the backbone of game creation
Sony and Microsoft in-line for their transition will reduce cost of production
5% to 10% increase in cost of production on current games.
No pricing on retail games set, but you may see a trend of "$69.99" at start and dropping down to $59.99 similar to the beginning of the current generation.
Saving time and money in comparison to the roadmap they set up last year.
Data collected on gamers through created technology and algorithms allow them to engage the players.
Gross margin as gone from 55% in 2010 to 55-65% range currently.
Due to the transition into the digital world from boxed gaming.
Discussed the progression and advantage of the PS4 in regards to downloading games
Many more opportunities in "always on" connected gaming
The focus is always focused on the "consumer experience"
Discussion of margins in regards to digital expansion packs and the margins it drives
Doing so builds an actual community, and overall over time, more profitability
Building into all games micro-transaction: "Consumers are enjoying and embracing that way of the business"
Over $25 Million revenue in micro-transactions alone last quarter.
Much has been learned on infrastructure in regards to the failed iOs launch of the Simpsons.
Absence at PS4 reveal is not indicative to their status on the console.
Between now and E3 you will see a lot of stuff from EA
Thrilled with the PS4 specs - the new Battlefield is stunning"

Thanks for the cliffnotes!



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Without reading this, isn't this the same rumor that surfaced couple months ago?



M.U.G.E.N said:

Absence at PS4 reveal is not indicative to their status on the console.
Between now and E3 you will see a lot of stuff from EA
Thrilled with the PS4 specs - the new Battlefield is stunning"


That's interesting (and pleasing) to hear.  I wondered why they were absence from the PS4 reveal, seemed a real oversight.