http://www.gameinformer.com/b/news/archive/2012/02/10/shuhei-yoshida-interview.aspx
What have you learned from the Japan launch of the Vita that you might look to remedy for North America and Europe later this month?
There are two major differences. One is the type of lineup that we had for the launch. Games like Uncharted are not a big name in Japan. Hopefully it’s growing in awareness like Call of Duty or Grand Theft Auto. It’s not like this game will sell a million units. Gamers in Japan want games catered to their tastes. From that standpoint we didn’t have a strong lineup for the Japanese market.
The second is the PSP. We’re advertising PSP on TV while advertising Vita. So it’s three portables in Japan.
I’m cautiously optimistic. We’ll have to see how the launch goes. In terms of what we have as a foundation as a platform, we’re envisioning this as a seven or eight year platforms and are very happy what we have today and can improve upon it.
This is proof that mobile technology is advancing way too fast. Can a dedicated handheld even last 7 years? I would think that 5 is the most. In 7 years we'll have an iPhone 10 and it will be a lot more capable than a Vita in not only apps but gaming.