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EspadaGrim said:
shikamaru317 said:

Yeah, they may have more than 1 new IP coming in addition to their continued support of Elder Scrolls Online. They were hiring for a new IP 2 years ago, back in 2018, and then recently they've been hiring for a new IP again, makes sense those hiring waves would be for 2 different new IP's, especially since they are already quite large, ESO ongoing support probably only takes like 150 of their 380 devs, that leaves enough for two 100+ dev new IP teams.

October 2018

https://www.playstationlifestyle.net/2018/10/16/zenimax-online-studios-new-ip/

April 2020

https://in.ign.com/elder-scrolls-online/147058/news/zenimax-online-studios-hires-star-wars-veteran-for-its-new-ip

October 2020

https://www.windowscentral.com/zenimax-online-studios-new-engine-aaa-ip

I think that most people wrote them off because of ESO, but they may be one the biggest surprises out the Zenimax buyout. Hope that the new Engine is up to par.

Pretty good talent on their new IP teams as well. One of the new IP teams has a creative director who was a lead designer at DICE in the past on Battlefield, and his lead level designer on the new IP previously was the lead narrative designer on Jedi Fallen Order and lead world designer on Kingdoms of Amalur. 

The lead engine designer on the new IP has a resume that is somewhat less impressive though, he has never been a lead before, was promoted to lead on this new IP, was an intermediate (not Senior) Graphics Engineer working on Elder Scrolls Online's engine, which is ok for an MMO graphically I guess. Before that he did some Junior/Associate Graphics engineer work for WB on Lord of the Rings Online and a few other of their less than AAA games. Before that he was a Programming Intern at Ubisoft where he worked on Far Cry 3 and Assassin's Creed 3. Hopefully he does a good job on this new AAA engine.

Last edited by shikamaru317 - on 23 November 2020