Tbh it's not a matter of "learning" the controls, they're just garbage, even after playing it for hours and hours looking between the two screens is just awful.
^This. They should've just stuck with the traditional controls from Star Fox 64.
Not really a bad game just bad in comparison to the rest of it's series but the basic idea of other m. A faster paced, super metroid inspired 2d/3d hybrid metroid game with fast melee heavy combat sounds awesome but it was hurt by poor level design and the intrusive story.
ESPECIALLY the intrusive story. Fuck you, Adam.