How Games Are Reviewed
I'll try to make five paragraphs the upper limit. Following the body of the review will be a table with a variety of categories that are graded with different colors. Here's what each color means:
Blue = Great
Green = Good
Yellow = Acceptable
Orange = Questionable
Red = Bad
White = No Grade
Here are descriptions for how each category is evaluated:
|Controls||10||Are the controls intuitive and responsive?
Are there glaring problems?
|Gameplay||Is it fun? Are gameplay systems thought through?
Are there original ideas or is everything derivative?
|Story||Are the plot and writing good? How is it presented?
Setting, lore, world-building and atmosphere also factor into this.
|Single-player||Quality of the single-player experience.
May mention additional gameplay notes.
|Multiplayer||Quality of the multiplayer experience, including online if applicable.
May mention additional gameplay notes.
|Graphics||Art style and technical execution.
Hardware capabilities are taken into account.
|Sound||Do music and sound effects fit the game?
Is the soundtrack memorable?
|Value||Content judgment on a quantity level.
How much game is there for the asking price?
|Replay Value||How does the content hold up once you've gone through it?
Is it once and done, or is it replayable?
|Score||The quality of the game summed up in a number ranging from 0-10.
The weight of the above aspects varies depending on the kind of game.
The score will be in full points from 0-10. Before I list what each score means, I want to note that there is a caveat for the highest available score: In order to suffocate any chance of getting manipulated by hype, games are not eligible for a 10 until they are at least one year old. This means that 9s must be evaluated again eventually. If I have no desire to do this, then it definitely means that the game wasn't deserving of a 10.
10 = Masterpiece
9 = Fantastic
8 = Great
7 = Good
6 = Decent
5 = Mediocre
4 = Questionable
3 = Bad
2 = Awful
1 = Abysmal
0 = Steaming
The 0 is an appropriate reference to Valve's store where Early Access is a real thing, just to give you an idea what type of game a 0 is on my review scale. Colors will apply to the scores as well and they'll be used as follows:
8-10 = Blue. This is the range for highly recommended games. Buying them at full price shouldn't be cause for regrets.
6-7 = Green. This is the range where you should think twice about buying at full price. You aren't missing out by skipping such games either, so if you have time constraints, you are better off by focusing on the blue range. If you have time though, there's nothing wrong with paying full price or at least a discounted price, because green still represents recommended games.
5 = Yellow. This should only be up for consideration if the game is on sale and fills the void of an underrepresented genre.
4 = Orange. Similar to yellow, but here you are already taking a really big gamble.
0-3 = Red. This is the range you should only dabble in if you have a liking for trash, i.e. you get enjoyment from experiencing how bad games can be.
How DLC Is Reviewed
DLC reviews will come with a shorter and simplified table because most aspects of any given game have already been covered in the table for the conventional review.
|Value||10||Content judgment on a quantity level.
How much content is there for the asking price?
|Worth it?||A short summary that explains if the DLC is a worthy addition
to the main game. No numerical score, only colors.
The color for the Value category follows the same logic as in the conventional review. The verdict (Worth it?) uses the following descriptions:
Blue = Highly Recommended (HR). If you liked the main game and want more, the DLC is essential.
Green = Recommended (R). The DLC ticks the right boxes, but not to the same degree as the Highly Recommended level.
Yellow = Think Twice (TT). Multiple flaws are present here, so read the full review text to determine if the DLC is worth buying.
Orange = Be Cautious (BC). This kind of DLC should only be considered when it's heavily discounted.
Red = Stay Away (SA). If that's the verdict, then the DLC isn't worth it under any circumstances.
List of Reviewed Games by System in Alphabetical Order
7th Dragon III: Code VFD - 6
Brave Dungeon (eShop) - 6
Etrian Odyssey 2 Untold: The Fafnir Knight - 9
Ever Oasis - 7
Metroid (Virtual Console) - 4
Metroid II: Return of Samus (Virtual Console) - 7
Metroid: Samus Returns - 6
Picross 3D: Round 2 - 9
Radiant Historia: Perfect Chronology - 6
Resident Evil Revelations - 8
Xeodrifter (eShop) - 4
Game Boy Advance
Baten Kaitos: Eternal Wings and the Lost Ocean - 8
Beyond Good & Evil - 7
Eternal Darkness: Sanity's Requiem - 6
F-Zero GX - 5
Killer7 - 6
Paper Mario: The Thousand Year Door - 10
Pikmin - 7
Pikmin 2 - 7
Resident Evil 4 - 9
Skies of Arcadia Legends - 6
Star Fox Adventures - 7
Super Mario Sunshine - 8
Tomb Raider Legend - 6
Wave Race Blue Storm - 9
Blaster Master Zero (eShop) - 6
Fire Emblem Warriors - 8
Golf Story (eShop) - 7
Implosion: Never Lose Hope (eShop) - 5
The Legend of Zelda: Breath of the Wild - 9
-DLC: The Legend of Zelda: Breath of the Wild - TT
Mario + Rabbids Kingdom Battle - 7
Oceanhorn: Monster of Uncharted Seas (eShop) - 6
Picross S (eShop) - 8
Piczle Lines DX (eShop) - 7
Snake Pass (eShop) - 3
SteamWorld Dig 2 (eShop) - 8
Super Mario Odyssey - 9
Wonder Boy: The Dragon's Trap (eShop) - 4
DiRT 2 - 2
The Last Story - 5
The Legend of Zelda: Skyward Sword - 8
Metroid: Other M - 6
Metroid Prime Trilogy - 10 (10/10/10)
Pandora's Tower - 7
Paper Mario (Virtual Console) - 9
Resident Evil 4: Wii Edition - 10
Super Metroid (Virtual Console) - 10
Tomb Raider Anniversary - 7
Tomb Raider Underworld - 2
Darksiders: Warmastered Edition - 5
F-Zero (Virtual Console) - 8
F-Zero X (Virtual Console) - 8
Metroid: Zero Mission (Virtual Console) - 9
Mutant Mudds Super Challenge (eShop) - 6
Paper Mario: Color Splash - 6
Resident Evil Revelations - 5
Shantae: Half Genie Hero (eShop) - 7
Wave Race 64 (Virtual Console) - 8