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VGC: TEKKEN DOJO!!!

Forums - Gaming Discussion - VGC: TEKKEN DOJO!!!

My condolences Xxain. We can try again on Friday.



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Hey folks, sorry I didn't know about this. Tekken's taking up all of my gaming time at the moment and has been since I got it practically.

Oddly enough I've spent hour redressing all the characters to look 'cooler' then the crap costumes we get, you'd think they'd add 4 standard instead of just boring 2. (Get money by playing Kazuya in Scenario over and over with my characters pimped out with stuff to make drops happen more and money be worth loads).

Anywho, online I mainly play as Lee (dressed in Purple), I'm at about 75% at the moment and Kazuya (mainly completely pink, hair and all), this ratio is bad considering I'm good with him (my online seems to always come up against those just better when I'm playing as him). I am skilled with most though. Except the bear, I hate the bear, luckily no one seems to play with him online.

While on the subject of online, I really am starting to hate Asuka's reversal move (back + LP + LK or back + RP + RK, that is it right?), I come up against her so much and while I can block her combos and count, halfway though a combo (being blocked and sometimes not) I'm in a throw, it's stupid.



Hmm, pie.

Asuka's counter is awesome but I don't use to the point of spamming, that's just boring.



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TruckOSaurus said:
Asuka's counter is awesome but I don't use to the point of spamming, that's just boring.

It's one of the moves that me and my housemate views as a 'cheating' move (same as Devil Jin's lazer) because it's so quick and unpredictable. The idea that I'm in the middle of a combo then suddenly lost 35 health is stupid. If it's in there, at least make it weaker, like some of King's counters or make it harder to do.



Hmm, pie.

The Fury said:
TruckOSaurus said:
Asuka's counter is awesome but I don't use to the point of spamming, that's just boring.

It's one of the moves that me and my housemate views as a 'cheating' move (same as Devil Jin's lazer) because it's so quick and unpredictable. The idea that I'm in the middle of a combo then suddenly lost 35 health is stupid. If it's in there, at least make it weaker, like some of King's counters or make it harder to do.

I do agree that they made the move last way too long compared to Tekken 5. The length of time where your punches or kicks will be countered is insane.



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TruckOSaurus said:
The Fury said:
TruckOSaurus said:
Asuka's counter is awesome but I don't use to the point of spamming, that's just boring.

It's one of the moves that me and my housemate views as a 'cheating' move (same as Devil Jin's lazer) because it's so quick and unpredictable. The idea that I'm in the middle of a combo then suddenly lost 35 health is stupid. If it's in there, at least make it weaker, like some of King's counters or make it harder to do.

I do agree that they made the move last way too long compared to Tekken 5. The length of time where your punches or kicks will be countered is insane.

I know, sometimes in battle someone does it and then I just stand there waiting for it to finish.

On another note, I'm getting annoyed with people ducking out of matches before it even starts. I know my net connection is not great but when I'm at 75 and they see it, it's like they just quit as the characters are entering, 6 times this morning that happened to me, the exact same time and everything. I also came up again 4 Laws out of 8 matches. :P



Hmm, pie.

For anyone who's interested, the online co-op patch is up. Only ten levels are available, and they have increased the difficultly.



I want you guys input: http://www.vgchartz.com/forum/thread.php?id=98405