By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - THQ - Wii is a nightmare for third parties, it's a Monopoly box in the clos

SaviorX said:

"The entire industry in its haste to make a quick buck has cultivated a consumer that only wants hollywood calibur formulaic hardcore games. No wonder unique and fringe Genres are struggling, you have an industry now where the target consumer is either school kids who think anything with explosions and guns is cool or frat boys that wouldn't even be playing video games today if it wasn't for the original Xbox and prevailing hardcore trends cemented by the 360 and PS3. There's a reason why JRPGs are dying and failing in sales. There's a reason why any game that isn't hardcore, grimdark or gritty is relegated to mediocrity outside of non-gaming circles. Congratulations Gaming Industry, you somehow managed to replace the typical tried and true JRPG grinding, platforming jumping, Japanese Developer loving Core gamer with a Xenophobic, anti-anything Japanese targeted, piracy-prone, Hardcore, Spike TV-watching Subnormer who thinks Halo is the best game ever made and only plays video games so he can shit talk 13 year olds online and frag his brah Skeeter."

 

I agree with you completely here; what you wrote was awesome. The bolded part describes what has happened to an exact tee.

 

I know, that was absolutely my favorite part. The scary thing. Is that my "HARDCORE" gamer friends pretty much fit this profile.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Around the Network
Procrastinato said:
HappySqurriel said:

In completely unrelated news THQ has posted a loss of $431 Million in 2009 due to the rising costs associated with the high development cost and poor sales of their HD games ...

 

 

This is totally related.  They mentioned they canned a bunch of hardcore Wii titles, not a bunch of hardcore HD titles.  They usually can the ones eating up too much money...

The majority of their R&D on the HD titles they released recently was spent 1+ years ago, bud -- you, know, when they were profitable.  A bunch of devs probably believed they could develop serious Wii games for dirt cheap, THQ bit, and then a zillion rising-cost titles kept demanding more money, because "oops" they underbudgeted.

You don't seriously believe their recent losses are the R&D costs of their titles that hit the shelves that quarter, do you?


oh please where do people like you come from? do you honestly think a loss of  $431 million is due to canned Wii games and Wii R &D? Hell if they spent that much on the Wii then we would see 10 x AAA titles at $43million each.



 

 

Should be titled. Wii is a nightmare for bad third party games.Other then WWE games. I have no idea what they even make.



9Chiba said:
hm, maybe if you stopped making shit games, youd sell something, THQ

Or giving the Wii some of their genuinely good games, like something from the Saints Row series (could be either a remake of 2 or an original game), and make sure they actually market it.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

If THQ gives me Scribblenauts 2 for the Wii (not a port of the DS) they'll get my money.



     

 

Around the Network
BMaker11 said:

And the only two reasons why a game fails are if it sucks or it's the consumer's fault. If it sucks, well then it sucks and no one buys it (although that then makes me confused as to why Carnival Games sold so much). But then, if it's a good game, and nobody buys it, it's definitely the consumer's fault. You can't blame a developer for making a good game that doesn't sell well. I'd blame the people who don't buy it. Don't just try and lump it all into "well, maybe if you made a better game, it would sell". Okami and Valkyria Chronicles are fine examples of why that sentiment is wrong


Are you SERIOUSLY blaming the consumers for not buying games? Seriously? Really? Games don't sell because they're not appealing. How can you possibly blame the consumer? Seriously? I thought people of that opinion were just something Malstrom made up to mess with people. You honestly believe that? Video games are a business, you can't blame your customers for not buying your product. It's incredibly childish. And one more time, seriously? SERIOUSLY?



"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy

A Koopa's Revenge II gameplay video

radha said:
is amazing how no matter how many developers say this, wii fans now better.

So game companies are just full of fanboys that dont want to make money so they are trolling on the wii?

While I agree with the jist of your statement, you might want to fix the grammar.  But I ask you, what's it called when PS3 fans calling Activision trolling?



                           

@ Onimusha -

That was a great post.



I want to defend THQ but the fact is that they make awful games and are associated with awful games. They're basically the bottom feeder of the market gobbling up every little game that might make money while only putting out crap themselves.

I don't think this generation is THQ missing the Wii boat, I think generation is THQ not finding enough good titles to make up for their own awful efforts.



As an owner of 3 thq wii games I can say they need to improve the quality of their games. I bought their games cause they were on clearance I thought: how bad can they be?

Destroy all humans Wii was really fun and addictive, the bad part is that it was pretty short.

Worms Wii was just an average worms game, and they failed to include online :-/

Avatar the last airbender was a fun beat them up, but it was filled with bugs and I think it froze at least 5 times during my play through, some of those where at save points for crying out loud. The license was too good for the developer.

In conclussion, I didn't feel ripped off cause I had my share of fun with those games and I bought them for $15 or less. I would have felt awful if I had made the mistake to buy any of those games at full price. Maybe THQ should just release their wii games, that they know are cheaply made, at $30, that way people wouldn't be so pissed when they notice the lack of effort that went into making those games.