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Forums - Gaming Discussion - PlayStation 3/Xbox 360 Graphics Gap Will Start To Widen

SpartanFX said:
FKNetwork said:
SpartanFX said:
Badassbab said:
More fanboy crap sourced from a amateur fanboy site. No proof provided just religious like 'faith'.

I don't recall developers whining about the PS2 being difficult to develop for. I do recall Sony's PR campaign on the 'Emotion Engine' (much like they did with the 'Cell').

All this article does is state the obvious for ALL gaming systems. That is the developers are able to squeeze ever more out of the respective consoles as the years go by. Duh!

Do some of you really think Gears 2 is the best graphics the 360 will ever produce? Just 3 years into it's life? Would you say the Wii has been maxed?

Keep on dreaming.

 

do people think Killzone 2 is the best PS3 can do after 2 years in its life?

Of course not! the PS3 and 360 still have a LOT more to offer but trying to make out the PS3 will offer more when the 360's GPU is better (fact) is silly, ignoring facts just to make your console look better isn't the way to do things and you know it,

All the consoles still have loads more to offer, trying to make out the PS3 will suddenly leave the 360 in the dust is pure rubbish, multiplats still run and look better (90% of the time) on the 360, developers have made it crystal clear that the 360 still has loads left it in,

If anything it will be the 360 that keeps getting better, the PS3's GPU and memory issues can only offer so much, when these limits are finally reached the 360 will start to stride ahead.

 

Also, regarding the Killzone 2 only using 60% of the PS3 power comments, maybe you should look at the latest interview (on here somewhere as I read it) where the developer clearly says the PS3 is often maxed out when running Killzone 2.

 

 

the multiplat look better on the lead platform,,,,it's not a general rule at all and does not ahve anything to do with capabilities of PS3 or 360.

 

 

the guy says while running killzone 2 PS3 is NO WHERE NEAR MAXED OUT.

 

 

well as of now, PS3 at its second year is out doing 360 in its third year.and that my friend is the fact. ;) (in exclusive titles)

 

Actually...He says in some parts of the game 0 SPU is being used in other parts 100% is being used.

 



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Seriously? It f***ing better. So far up to now this new $400 system has been getting slapped around by better Gfx games like GoW on this nice little $200 system. If the graphics gap DOESN'T widen to a considerable amount(which it should have a long time ago) then alot of people are gonna be pissed. Right now, GoW2 still looks like the best console game ever; when I get Killzone 2 I'll see the difference for myself.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

Of course they'll start to widen. PS3 is the most powerful system by far, that's a raw cold fact.



 

 

 

 

 

I'd say it widened with Uncharted in 2007, evened out in '08 with MGS4 and Gears 2 going head to head and will start widening again in 2009 with Killzone 2.



  

haxxiy said:
Of course they'll start to widen. PS3 is the most powerful system by far, that's a raw cold fact.

 

 

Well, the 360 has better RAM design and a far better GPU, so i do not know if your "raw cold facts" are for real

Also gets the biggest and most detailed next gen looking worlds, while most PS3 games are in linear small paths, hardly next gen at all



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The_God_of_War said:
I'd say it widened with Uncharted in 2007, evened out in '08 with MGS4 and Gears 2 going head to head and will start widening again in 2009 with Killzone 2.

MGS4 graphics are average,like L4D how ever the game excells in shaders,Uncharted > MGS4!

 



Garnett said:
The_God_of_War said:
I'd say it widened with Uncharted in 2007, evened out in '08 with MGS4 and Gears 2 going head to head and will start widening again in 2009 with Killzone 2.

MGS4 graphics are average,like L4D how ever the game excells in shaders,Uncharted > MGS4!

 

I still think MGS4 has great graphics, but I do agree Uncharted is still the best.

 



  

obamanian said:
haxxiy said:
Of course they'll start to widen. PS3 is the most powerful system by far, that's a raw cold fact.

 

 

Well, the 360 has better RAM design and a far better GPU, so i do not know if your "raw cold facts" are for real

Also gets the biggest and most detailed next gen looking worlds, while most PS3 games are in linear small paths, hardly next gen at all

 

 Epic fail!

X360's GPU:

- 48 dynamically scheduled pipelines with 2 ALUs each (1 vector4, 1 scalar)

- 16 texture units, 8 render output units

- 240 GFLOPs (48 pipelines x 5 shader ops x 2 flops/shader op x 500 MHz)

- 8 gigatexels/sec, 4 gigapixels/sec, 16 gigasamples/sec (4xAA x 4 GP)

- 232 million transistors.

PS3's GPU:

- 24 multi-way programmable pipelines with 5 ALUs each (2 vector4, 2 scalars, 1 texture unit)

- 8 vertex pipelines with 2 ALUs each (1 vector4, 1 scalar)

- 32 unfiltered texture samples, 24 texture units, 8 render output units

- 330 GFLOPS (24 pipelines x 11 shader ops x 2 flops/shader op x 550 MHz + 8 pipelines x 5 shader ops x 2 flops/shader op x 500 MHz)

- 300 million transistors.

X360's memory:

- 512MB GDDR3 at 700 MHz, 22.4GB/s bandwidth (1400 MHz x 16 bytes data bus)

- 10 MB EDRAM at 500 MHz, 256GB/s bandwidth (500 MHz x 512 bytes data bus)

PS3's memory:

- 256MB XDR RAM at 3200 MHz,  25.6 GB/s bandwidth (3200 MHz x 8 bytes data bus)

- 256MB GDDR3 at 700 MHz, 22.4GB/s bandwidth (1400 MHz x 16 bytes data bus)

 

These are facts any small research can show you so I have tangible proof which is called knowledge thus killing any type of opinion which you have. =D!

 

 

 

 

 

 



 

 

 

 

 

^^^i depends on your taste,,,I like MGS4 abit more than uncharted.

i still think heavenly sword is also one of the most beautiful games on PS3



 

 

 

Heh, funny I have both and it still lacks the best looking console game to date. Not even close.