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Forums - Sales Discussion - Valve retail sales

Valve released its retail sales numbers on last month EGM (so I presume they're up to september 30 2008).

these are the numbers:

Valve ha pubblicato le vendite retail dei suoi giochi al 30 Settembre 2008.
Queste le cifre:

Half-Life (Valve) / 1998 - 9.3 Million
Half-Life: Opposing Force (PC, Gearbox) / 1999 - 1.1 Million
Half-Life: Blue Shift (PC, Gearbox) / 2001 - 800,000

Counter-Strike (PC, Valve) / 2000 - 4.2 Million
Counter-Strike: Condition Zero (PC, Valve) / 2004 - 2.9 Million
Counter Strike: Source (PC, Valve) / 2006 - 2.1 Million
Counter-Strike (Xbox, Valve) / 2003 - 1.5 Million

Half-Life 2 (Valve) / 2004 - 6.5 Million
Half-Life 2: Episode One (PC, Valve) / 2006 - 1.4 Million

The Orange Box (Valve) / 2007 - 3 Million
(Half-Life 2 HL2: Episode One, HL2: Episode Two, Portal, Team Fortress 2)

Total: 32.,8 milions

Notes

1) Steam sales not included

2) PC games have long legs. HL2 was 1.7 millions at the end of 2004, 4 million at the end of 2005,. It means it has sold other 2.5 millions when it was 2-3 years old.

3) if OB has the same longevity as HL2, it will pass 5 millions in 2 years

4) of course, every year Steam sales are a bigger part of Valve revenues. After all, Steam had 3-4 million users in 2004 and it has more than 16 millions active users now. L4D preorders on Steam more than doubled OB preorders.



Around the Network

Valve stated that HL1 sells about 1 million copies a year.



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Gabe Newell recently stated that Steam has more than 20 millions active users now.



nope



The Orange Box (Valve) / 2007 - 3 Million
It is worth it to have 3 million =p



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