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Rate the September Nintendo Direct out of 10.

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Rate the nintendo direct out of 10

1 7 4.02%
 
2 0 0.00%
 
3 4 2.30%
 
4 4 2.30%
 
5 9 5.17%
 
6 11 6.32%
 
7 21 12.07%
 
8 47 27.01%
 
9 49 28.16%
 
10 22 12.64%
 
Total:174
DélioPT said:
Miyamotoo said:

But that relly depends, plenty of people didnt played those all older great games or didnt had some older systems, and also now we have full handheld mode for those games even if people play them. If its true what are you saying and that on Switch want just brand new games, Switch wouldn't be so popular and so great sales, and games wouldn't had very good sales also, announcements like Dark Souls, Diablo 3, CiV6, Final Fantasy...wouldn't make such a hype among Nintendo base and Switch owners. Also if people only want to play just new games we wouldn't have on first place so much ports/remasters this gen on every platform out there.

You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Bethesda is willing to invest in those sort of games on Switch and thats why we have Doom, Wolfenstein 2 and Doom Eternal on Switch, point that plenty of games that are actually much more demading than those two games (Doom on XB1 most of time runs at 830p) still didn't announced for Switch doesnt mean that those games couldnt be ported on Switch.

Late and full priced ports are selling quite well if we have on mind that are late and full priced ports, for instance I can bet that FF games will sell much better on Switch compared to XB1.

AC moved tons of 3DS systems world wide, and it will be even bigger system seller on Switch because become very strong IP.

I'm not saying that gamers only want new games when they buy their systems. I'm saying that's the reason. But there are others, of course.
There's nothing wrong in having ports or remasters. The problem comes when there's just so many in comparison to new games.

"You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. "
If we follow that logic, then those games could also appear on NES. 
You can always butcher a game to a point where it can run on any system. But that's not what devs want. And that's exactly what Switch can't give them: a system that replicates that vision.

Off course ports do well on Switch. What new 3rd party games are they getting for Switch? Annoucements being made are, by a large margin, Indies and ports/remasters.
Give people the chance to have a PS4/XB1 library, and you'll how that hype will die down quickly.

Bethesda can do that because their engine is able to do that. Just like games made on UE4.
But when you have games that are not developed on UE4 or don't scale well enough/made on a proprietary engine, you see those games coming out faster for PS4 and XB1, than for  Switch.

Nintendo knew the risks. Like they knew the risks when developing the Wii.
For now, like in Wii's case, it's paying off, but the future is very uncertain. And just because won a battle, it doesn't mean it won the war.

I can't say with certainty that AC is that big in Europe and the US, as weekly sales tend to not completely back up that statement.
Even if it did, it wasn't as big as it was in Japan.

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

Last edited by Miyamotoo - on 15 September 2018

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Miyamotoo said:
DélioPT said: 

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

If Switch had a better library: more sales now and in the years to come. Switch risks being known for the go to console for ports and remasters.
Not really a good way to "sell" your product.

The reason more devs aren't bringing their games to Switch is because it wouldn't pay off or the result would be to bad for it to succeed.
Bethesda is doing this with Doom because it has the right engine. It doesn't matter of XB1 can't pull it off at certain settings. What matters is if the developer can scale to a point where it can run on Switch if a certain criteria is met. And it can. 
On the other hand, we might not get Rage 2 because of the engine not being able to allow that port.

You misunderstood what i said about hype.
It relates to your statement that people were hyped about what's announced for Switch. To what i replied that if they were given the library that XB1 and PS4 have, you'd see that hype for ports and remasters die quickly.

Also, hype for AA games is not what Nintendo wished for any of it's consoles. Like the other manufacturers they want the best games and the most games they can get their hands on.
And you should want more than Switch offers. I know i do.

How much of a success will Switch be if things stay the same vs a platform that can get the best games?
Btw, from i said earlier, it's not a coincidence that the top 3 3rd party games - with the exception of the Ubisoft game - were either announced with the console or released at launch.
That needs to change, quickly!

To be honest, i have no idea if AC has increased in popularity or not. Can't comment on that.



DélioPT said:
Miyamotoo said:

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

If Switch had a better library: more sales now and in the years to come. Switch risks being known for the go to console for ports and remasters.
Not really a good way to "sell" your product.

The reason more devs aren't bringing their games to Switch is because it wouldn't pay off or the result would be to bad for it to succeed.
Bethesda is doing this with Doom because it has the right engine. It doesn't matter of XB1 can't pull it off at certain settings. What matters is if the developer can scale to a point where it can run on Switch if a certain criteria is met. And it can. 
On the other hand, we might not get Rage 2 because of the engine not being able to allow that port.

You misunderstood what i said about hype.
It relates to your statement that people were hyped about what's announced for Switch. To what i replied that if they were given the library that XB1 and PS4 have, you'd see that hype for ports and remasters die quickly.

Also, hype for AA games is not what Nintendo wished for any of it's consoles. Like the other manufacturers they want the best games and the most games they can get their hands on.
And you should want more than Switch offers. I know i do.

How much of a success will Switch be if things stay the same vs a platform that can get the best games?
Btw, from i said earlier, it's not a coincidence that the top 3 3rd party games - with the exception of the Ubisoft game - were either announced with the console or released at launch.
That needs to change, quickly!

To be honest, i have no idea if AC has increased in popularity or not. Can't comment on that.

And If it had worse library it would sell less now and in years to come, you can say same thing for every other platform including PS4, so that's totally pointless to say. Point that Switch is selling very good means that Switch has very good library also. Who cares even if Switch has plenty of ports when it sells very good and its very popular platform, you ignoring fact that Switch is selling very good despite has plenty of ports. Talking about ports, Switch already has 8 confirmed Nintendo games for next year and only one of them is a port, so how time passes Switch will have more and more new games and less ports.

The reason some devs are dont bringing their games to Switch is because they have limited resources and some of them don't want to spend resources for third version of game, not because they can't make profit on Switch, thats why companies that actually bringing games to Switch are hiring other companies for ports. Dont forget, Panic Button said they have so many Switch port proposals that they are forced to choose on what projects they will work and rejecting others. But like I wrote, some devs simply just dont want to cut back its game in order it could run on Switch. No, Bethesda is not doing Doom port on Switch because its right engine, if its right engine for Switch game wouldnt run around 600p in docked mode on Switch, reason why Bethesda is done Doom port and why doing Doom Eternal game for Switch is simply because they know it would be good fit for platform where you dont have much 1st party shooter, they know it would sell enough that they would make profit, and they know it would run well enough, they defiantly made well enugh profit when they decided to make Doom Eternal also. You are wrong when you say that Rage 2 engine wouldn't allow port on Switch, Bethesda said they are uncertain about Switch port not it's impossible.

But point is that Nintendo platform didnt had strong 3rd party support from SNES, and of course that people are hyping every bigger/stronger 3rd party game even we talking about ports/remasters, espacily when we talk about back mainline FE games on Switch.

What Nintendo wants for its consoles is that platform is popular and that hardware and games are selling very well, they also want they have strongest support possible with all on mind, thats why they have great relationship even with Indies. So they reaaly dont care if people hyping AA or Indie game until Switch keep selling good and people actually hyping something Switch related.

Lol, you do realise that Switch will be huge success despite other consoles have much better 3rd party support!? Probably at end of next year Switch will pass XB1 numbers despite had XB1 has big new AAA 3rd party games that Switch dont. Of Course it's not coincidence that we have Skyrim one of most popular game of last gen (even Bethesda said they released it on Switch because they thougth that Zelda players will love it) and that we have Fifa one of most popular 3rd party game and yearly franchise in world are among best selling 3rd party games on Switch. Nothing really dont needs to change fast, Switch is getting increased support and more 3rd party announcements.

And yet again, I dont see point discussion with you, simply you posting so much things that dont make sense and I completely disagree with you, so I dont see point of further discussion, so I will not reply to you any more.

Last edited by Miyamotoo - on 15 September 2018

Miyamotoo said:
DélioPT said:

 

 

How is that pointless?
Imagine that you criticise someone for something they did wrong and the answer you got was: i could do worse, too. So why do you care?
Does this make sense to you?

If you can do better, then aim for that.
If you want to settle with what you have, that's you. Others might want more.

"Point that Switch is selling very good means that Switch has very good library also. Who cares even if Switch has plenty of ports when it sells very good and its very popular platform, you ignoring fact that Switch is selling very good despite has plenty of ports."
All i hear is: it's doing great, so who cares why it's doing great and what this means for the future.
If that's how you want to see things, fine by me. Just don't critise others for taking the time to think about things.
Also, take out 5 titles of the 1000+ games Switch has, and you'll see how Switch sells without them (the power of it's library!).

Nintendo has 8 games? 
Where does that say that ports will take second place to new games?

I wasn't talking about profits.
"some devs simply just dont want to cut back its game in order it could run on Switch."
Exactly what i said above.

Firstly, i never said we won't getting Rage 2:
"On the other hand, we might not get Rage 2 because of the engine not being able to allow that port." 
Again, as i said, Doom exists on Switch because the engine was capable of that.
In Rage 2's case, that MIGHT not be the case.

Pete Hine: “We’ve talked about it, but it’s a completely different engine and tech. The nice thing about Doom, Wolf, and Doom Eternal is it all uses id Tech, Rage 2 uses Avalanche‘s engine, so it’s a different beast in terms of a seamless open world that you can play like that. We’ve talked about it some. Still uncertain whether that could ever work on the Switch.”

The conversation about if a game is suited for this or that platform comes after knowing if the engine can handle it.

Indies and AA games are not what drive this industry. AAA games are.
If you think that Nintendo thinks as you do, than you should think better.

You do realise that XB1 suffered greatly from it's mistakes, right? And you do realise of unique Switch's success is, right? The hybrid concept followed by an array of system sellers - and not just that, but in the same year, a return to form from Zelda and Mario.
There's a thing called context, you know.
What you pointed out is nothing more than the exception to the rule.

You didn't get what i was trying to say, when using the top 3 3rd party games.
What it means is that no other 3rd party games reached those numbers despite the rapid increase in userbase. These 3 titles were clearly benefited from the Switch reveal.
And when we look at what came out after we don't see that behaviour despite the huge hype you talk about.
This isn't a minor thing.

 

I don't mind discussing this stuff with you, but once more, you don't read what i write, you put words on my mouth and keep criticising me just because i don't take things for granted and poiting out what i see wrong.
So, next time, think twice before quoting me. If it's to do the above, you are wasting your time. Just accept that others have a different perspective on things.



DélioPT said:
Miyamotoo said:

 

How is that pointless?
Imagine that you criticise someone for something they did wrong and the answer you got was: i could do worse, too. So why do you care?
Does this make sense to you?

If you can do better, then aim for that.
If you want to settle with what you have, that's you. Others might want more.

"Point that Switch is selling very good means that Switch has very good library also. Who cares even if Switch has plenty of ports when it sells very good and its very popular platform, you ignoring fact that Switch is selling very good despite has plenty of ports."
All i hear is: it's doing great, so who cares why it's doing great and what this means for the future.
If that's how you want to see things, fine by me. Just don't critise others for taking the time to think about things.
Also, take out 5 titles of the 1000+ games Switch has, and you'll see how Switch sells without them (the power of it's library!).

Nintendo has 8 games? 
Where does that say that ports will take second place to new games?

I wasn't talking about profits.
"some devs simply just dont want to cut back its game in order it could run on Switch."
Exactly what i said above.

Firstly, i never said we won't getting Rage 2:
"On the other hand, we might not get Rage 2 because of the engine not being able to allow that port." 
Again, as i said, Doom exists on Switch because the engine was capable of that.
In Rage 2's case, that MIGHT not be the case.

Pete Hine: “We’ve talked about it, but it’s a completely different engine and tech. The nice thing about Doom, Wolf, and Doom Eternal is it all uses id Tech, Rage 2 uses Avalanche‘s engine, so it’s a different beast in terms of a seamless open world that you can play like that. We’ve talked about it some. Still uncertain whether that could ever work on the Switch.”

The conversation about if a game is suited for this or that platform comes after knowing if the engine can handle it.

 

Indies and AA games are not what drive this industry. AAA games are.
If you think that Nintendo thinks as you do, than you should think better.

You do realise that XB1 suffered greatly from it's mistakes, right? And you do realise of unique Switch's success is, right? The hybrid concept followed by an array of system sellers - and not just that, but in the same year, a return to form from Zelda and Mario.
There's a thing called context, you know.
What you pointed out is nothing more than the exception to the rule.

You didn't get what i was trying to say, when using the top 3 3rd party games.
What it means is that no other 3rd party games reached those numbers despite the rapid increase in userbase. These 3 titles were clearly benefited from the Switch reveal.
And when we look at what came out after we don't see that behaviour despite the huge hype you talk about.
This isn't a minor thing.

 

I don't mind discussing this stuff with you, but once more, you don't read what i write, you put words on my mouth and keep criticising me just because i don't take things for granted and poiting out what i see wrong.
So, next time, think twice before quoting me. If it's to do the above, you are wasting your time. Just accept that others have a different perspective on things.

Just few examples why discussion is pointles with you:

Its pointles to say something like that because you could say same thing for every platform, PS4 could sell better if it had even stronger lineup but also PS4 would sell worse if has worse lineup, same goes for Switch, it would sell better if has better lineup, but also would sell worse if it has worse lineup. Point that Switch is selling very good means Switch lineup is good at least.

8 confirmed Nintendo/exclusives games and only only is a port (NSMBU, Yoshi, Deamon X Machina, Town, Luigis Mansion 3, Pokemon, Animall Crossing, Fire Emblem).

He clearly said he is uncertain if engine could run at Switch, he didn't said that engine cant run on Switch.

If big 3rd party AAA are main reasons why some platform is successful or not, Switch wouldn't be so successful and offcourse Wii wouldnt hit 100m in sales. You need to realise that different platforms have different apealing, especially when comparing Nintendo platform with Sony/MS platforms.

 

Like I wrote, I dont see point discussion with you, simply you posting so much things that dont make sense and I completely disagree with you, so I dont see point of further discussion, so now I will not reply to you any more.



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Miyamotoo said:
DélioPT said:

 

Just few examples why discussion is pointles with you:

Its pointles to say something like that because you could say same thing for every platform, PS4 could sell better if it had even stronger lineup but also PS4 would sell worse if has worse lineup, same goes for Switch, it would sell better if has better lineup, but also would sell worse if it has worse lineup. Point that Switch is selling very good means Switch lineup is good at least.

8 confirmed Nintendo/exclusives games and only only is a port (NSMBU, Yoshi, Deamon X Machina, Town, Luigis Mansion 3, Pokemon, Animall Crossing, Fire Emblem).

He clearly said he is uncertain if engine could run at Switch, he didn't said that engine cant run on Switch.

If big 3rd party AAA are main reasons why some platform is successful or not, Switch wouldn't be so successful and offcourse Wii wouldnt hit 100m in sales. You need to realise that different platforms have different apealing, especially when comparing Nintendo platform with Sony/MS platforms.

 

Like I wrote, I dont see point discussion with you, simply you posting so much things that dont make sense and I completely disagree with you, so I dont see point of further discussion, so now I will not reply to you any more.

I don't know if you realised this but, despite Switch's success, nor the PS4, nor the XB1 suffered. Which means that Nintendo could have at least done that much more.
And despite what happened last year, PS4 is still putting a fight - if not winning.
I know that in certain situations you can't do more, because the market is not infinite. But in this case, don't try to convince me that it's pointless to ask for more when it's clear that in pretty much every regard, things could be way better: better sales, better 1st party line-up and better strategy in this regard, too.

He said it's uncertain. Which is exactly what i said.
What i wrote: "On the other hand, we might not get Rage 2 because of the engine not being able to allow that port."
I said might. I never implied that the game won't happen.

Again, Switch and Wii were a success, yes. But they were the exception to the rule. Not the norm. And you can't judge the value of what is the norm by looking at the exceptions.

I never said Switch wouldn't be a succes if it didn't have 3rd party games.
What i have repeatedly been saying is the following:

Those big 3rd party games are what the market has wanted, wants and will keep on wanting; When you see Sony and MS fighting for them, you can bet they are relevant!
Switch might be a success (winning a battle as i putted it in a prior post) but that probably won't change anything as that same success came from factors that were very, very good to Nintendo and won't repeat anytime soon: brand new concept (it can't be repeated); return to form for the Zelda and Mario franchises (don't expect that effect anytime soon); several system sellers in the first 10 months (may or may not happen in the next gen); it came out at a time where PS4 and XB1 already had quite a big userbase - from which most of the sales (70% of american owners own a PS4 and/or XB1) are coming. That's why PS4 and XB1 sales didn't go down despite the 15 or something million Switch's sold.
I also said that the only structural change that i saw, and one that can help sell the next console, so far, was that Nintendo is bringing all these online games like Fortnite, Arena of Valor, Warframe, etc.. For the first time in a long time, Nintendo is insync with gamers. 

Like i said, please, don't keep ignoring what i write and putting words in my mouth. 
If you disagree with me, that's one thing and i accept that. Saying that  they don't make sense, it's just not true.



DélioPT said:

Again, Switch and Wii were a success, yes. But they were the exception to the rule. Not the norm. 


That’s 2 out of the last 3 in the past 12 years, and it doesn’t look like that’s changing any time soon. Looks like you’re wrong on that one.  Nintwndo being wildly successful is fairly normalized now.



I describe myself as a little dose of toxic masculinity.

Jumpin said:
DélioPT said:

Again, Switch and Wii were a success, yes. But they were the exception to the rule. Not the norm. 


That’s 2 out of the last 3 in the past 12 years, and it doesn’t look like that’s changing any time soon. Looks like you’re wrong on that one.  Nintwndo being wildly successful is fairly normalized now.

Wii was an exception. Different market and all.

Switch, to me, is still an exception: what made it a winner was a bunch of factors that happen once in a lifetime: new concept (not tech innovation; unrepeatable); return to form of Mario and Zelda - not to mention they both released in 10 months; other system sellers in that same period; an already big userbase to take advantage off.
These factors put together are something i can't recall in this industry.

Not to forget that Switch sales have been pretty much irrelevant to PS4 and XB1, which a lot of people ignore or don't care, but is really relevant.

When Nintendo can have this type of success without most of the above, then it will be the norm, not the exception.



DélioPT said:
Jumpin said:

That’s 2 out of the last 3 in the past 12 years, and it doesn’t look like that’s changing any time soon. Looks like you’re wrong on that one.  Nintwndo being wildly successful is fairly normalized now.

Wii was an exception. Different market and all.

Switch, to me, is still an exception: what made it a winner was a bunch of factors that happen once in a lifetime: new concept (not tech innovation; unrepeatable); return to form of Mario and Zelda - not to mention they both released in 10 months; other system sellers in that same period; an already big userbase to take advantage off.
These factors put together are something i can't recall in this industry.

Not to forget that Switch sales have been pretty much irrelevant to PS4 and XB1, which a lot of people ignore or don't care, but is really relevant.

When Nintendo can have this type of success without most of the above, then it will be the norm, not the exception.

When you talking about 2 from last 3, we dont talk any more about exception.

And PS4/XB1 it seems that pretty much PS4/XB1 are irrelevant to Switch, simple they are difrent enugh they can coexist on market and people actaly buy PS4 and Switch or XB1 and Switch, and NPD already reported that huge number of Switch owners also owns PS4 or XB1 in US (70% of Switch Owners in the USA own a PS4 or Xbox One).

http://gamrconnect.vgchartz.com/thread.php?id=237571&page=1#



Miyamotoo said: When you talking about 2 from last 3, we dont talk any more about exception.

And PS4/XB1 it seems that pretty much PS4/XB1 are irrelevant to Switch, simple they are difrent enugh they can coexist on market and people actaly buy PS4 and Switch or XB1 and Switch, and NPD already reported that huge number of Switch owners also owns PS4 or XB1 in US (70% of Switch Owners in the USA own a PS4 or Xbox One).

http://gamrconnect.vgchartz.com/thread.php?id=237571&page=1#

It's not just a question of quantity.
I explained above what i mean.

They are not "different enough". PS3/XB360 and Wii were.
The fact that sales of PS4 and XB1 did not go down despite the amazing Switch success, is proof that Switch is not a primary consoles. Therefore, it doesn't interfere with Sony or MS's objectives.

The 70% only corroborates the above.