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God of War Exhaustive (100%, 150+ hours) Review (MILD SPOILERS)

Forums - Gaming Discussion - God of War Exhaustive (100%, 150+ hours) Review (MILD SPOILERS)

PwerlvlAmy said:
you're a brave man OP for openly criticizing the game. Kudos to you. I agree with some of your nitpicks like puzzles and what not, but the stuff about the story(mother) i gotta disagree with there.

I don't think I'm being brave. The only difference with my review is that I actually played through every piece of content the game has, unlike those others who just played the story. I'm just being honest and anyone who is honest with it will see the same problems too.



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Heavenly_King said:
deskpro2k3 said:

I'm going to make this short. I don't agree with your negative nitpicks, but I do agree with your positives.

I concur with you

I concur with both of you. 



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

bugrimmar said:
PwerlvlAmy said:
you're a brave man OP for openly criticizing the game. Kudos to you. I agree with some of your nitpicks like puzzles and what not, but the stuff about the story(mother) i gotta disagree with there.

I don't think I'm being brave. The only difference with my review is that I actually played through every piece of content the game has, unlike those others who just played the story. I'm just being honest and anyone who is honest with it will see the same problems too.

"unlike those others". Right, because you're the only platinum trophy in the world. 

 

And seeing problems is an opinion, not "being honest", please don't present yourself as superior because you wanted more enemies or didn't understand the point of the story, thanks. 



Faelco said:
bugrimmar said:

I don't think I'm being brave. The only difference with my review is that I actually played through every piece of content the game has, unlike those others who just played the story. I'm just being honest and anyone who is honest with it will see the same problems too.

"unlike those others". Right, because you're the only platinum trophy in the world. 

 

And seeing problems is an opinion, not "being honest", please don't present yourself as superior because you wanted more enemies or didn't understand the point of the story, thanks. 

Reviews came out days after the reviewers all over metacritic received their copies. They were published a week before the game came out. Maybe you take off the fanboy glasses and see the flaws for what they are?

 

Go look at another game. See how many enemies there are compared to this. Then compare the score. Have we been fair? Or have we simply forgiven this game's lack of enemy types because everything else is good?

 

And please, don't tell me I didn't get the point of the story. The fact that I'm complaining about it means that I did get it, but I understood that it wasn't told in the best way. If I had to recall it and I had to reread what I was doing because the main mission got lost in all the obstacles you had to bypass, there's something wrong there. Again, you're just forgiving it because everything else is good.

 

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Last edited by CGI-Quality - on 05 June 2018

Faelco said:
bugrimmar said:

I don't think I'm being brave. The only difference with my review is that I actually played through every piece of content the game has, unlike those others who just played the story. I'm just being honest and anyone who is honest with it will see the same problems too.

"unlike those others". Right, because you're the only platinum trophy in the world. 

 

And seeing problems is an opinion, not "being honest", please don't present yourself as superior because you wanted more enemies or didn't understand the point of the story, thanks. 

I have the plat...pretty sure I did not put in 150 hours though.

 

Did the OP do multiple playthroughs on different difficulties or something?



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I basically agree 100%. An amazing yet slightly flawed game.



I agree with most of your positives on the game but your negatives seem nitpicky and not bad enough to affect the score. For me, forcing progression by limiting my choices in when I can backtrack by blocking paths or putting powerful high level enemies in a spot I just left was annoying. I think that the skill trees should offer more variety or be deeper. Just seemed shallow for a rpg but excusable considering the other GoW games.

My nitpicks. Kratos' strength in combat doesn't match the level of strength he displays in the action scenes. Kratos is really squishy for a supposed god because everything can kill him fairly easy. The platinum was too easy to get.



Appreciate the dedication behind this review but there is also a lot of "holier than thou" opinions here, no need for that.

Up there for the very best games ever, imo. 10/10, no buts.



Shiken said:
Faelco said:

"unlike those others". Right, because you're the only platinum trophy in the world. 

 

And seeing problems is an opinion, not "being honest", please don't present yourself as superior because you wanted more enemies or didn't understand the point of the story, thanks. 

I have the plat...pretty sure I did not put in 150 hours though.

 

Did the OP do multiple playthroughs on different difficulties or something?

Yep, I mentioned it up there. I played on every difficulty. That's why I'm complaining about the lack of new game+. It's a chore to restart and collect stuff again.



For contex, I have a platinum, played on give me gow twice, about 80 or so hours on total counting both runs.

The game does not have a lack of enemy variety problem, it has a lack of boss variety, it has a bazillion different normal enemy types tough: fast draugirs, heavy draugirs, long range draugirs and the flame sword draugirs are different enemies, and then you have hellwalkers, ogres, revenants (3 different types of them), travelers (3 different variations of them), wolvens, wolfs, those anoying lizard like creatures, night elves (3 different kinds of them), nightmares, those lanter bearing hellwalkers  and theres probably more stuff Im forgetting. Theres also a couple of execution animations per enemy (yes the executioners cleave does count).

And the story of this game is the way it is on purpose, the story is literaly about the journey not the destination, its meant to be a character study, therefore the overall story is just a means to an end (it still has some nice twists and turns and set up a lot of interesting things to come). 30% finishing rate is above average for a game, ususaly only around 20% of ppl finish a game. I do agree they make you backtrack a little too much tough and throw one or two unecessary McGuffins your way when you are nearing the end of the journey.

Last edited by DakonBlackblade - on 05 June 2018