SKMBlake said:
Let's take a popular game: Super Mario Bros. released on the NES in 1985. In today's standard, it's an AAA game. But only 4 people were involved in its development. And still can be selled at full price. Today, an AAA game demands hundreds of people involved in its development (and assets bought to several companies or developers) but still costs the same 60$ as the 60$ game you bought 10 years ago.
The same thing happened with the film industry. A 2017 blockbuster costs at least 250 millions $ so they have to hope people will eventually see their movie to make benefits. |
Movies still have this big advantage. A blockbuster production doesn't have to share its cinema audience simultaneously with torrents of independent productions and movies of yeasteryear.
Hunting Season is done...