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Forums - Sony Discussion - Bethesda: Fallout 4/Skyrim PS4 Mods On Hold

CGI-Quality said:
Bandorr said:

Does multi-quote "give the blue box" to everyone in the quote chain, or only the first person?

It should "Blue-Box" everyone quoted.

Last I tested it, it did not.



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shikamaru317 said:
Skyrim XB1 is up 53% on Amazon after the news, now leading the PS4 version.

.com



pokoko said:
KLAMarine said:

Tech has advanced considerably since the Atari days. I'm confident you understand how today's industry isn't comparable to the industry then.

Sure but like I just told Kerotan, consoles aren't as wildly-varying as PCs are so developing functional mods on a fixed configuration like a console won't be as challenging as developing mods that work on various PCs. Of course we can still expect some mods to still be broken but I imagine installing broken mods can be avoided easily by conducting a simple bit of research.

Do you really know very much about this?  The overwhelming majority of mods are made for PC.  Random people are taking PC mods, without permission, and uploading them for consoles with zero testing or work done to make them compatable.

Like I said, I'm sure there will be junk mods but there's also the potential for some great mods to arise as well. Sony doesn't seem to want Bethesda games to get them however.

pokoko said:

Other mod authors talked about trying to get their mods to work on consoles when they don't even have that console.

The monsters! Trying to provide mod support to console games...

I tell ya, some people are just pure evil.

pokoko said:

Do you really not see why that's not the best situation?  This isn't conjecture, this is what has already happened.

I think the best situation is having mods as an OPTION. If people don't want mods in their games, no one is forcing them. But if people do want to mod their Bethesda game, Sony's gonna have a say.

 

By the way, let me know if you see the blue box in your buddy.

Kerotan said:
KLAMarine said:

Mods are completely optional. If you don't want to, you don't have to. And if you want to, do a bit of research first before implementing a mod.

The majority of mods ARE tested via community feedback.

Wouldn't it be great if console owners could have access to user mods? Sure they're not always going to work but since consoles are closed ecosystems, mods on consoles should be easier to develop.

If Microsoft can allow it, why can't Sony? There's certainly demand for it. Sony's just giving Microsoft ammo at this point.

But we do get user created things on Playstation already.  2 examples.  Levels in LBP and customised kits in pro evo.  Another is the user created missions in Infamous 2.

Not for Bethesda Games though. They release some pretty major open-world games, I hear.

Kerotan said:

Early access is also on pc and could be optional on console.  I'd rather not have it.  Some could stuff but ruined with too many copy and paste game rip offs and "devs" looking for an easy money spinner. 

I understand you'd rather not have early access or modding for Bethesda games but I'm sure there are PS4 owners who would like it. No skin off your nose if the OPTION becomes available, no one's forcing you but if not, those other owners miss out.



KLAMarine said:
pokoko said:

Do you really know very much about this?  The overwhelming majority of mods are made for PC.  Random people are taking PC mods, without permission, and uploading them for consoles with zero testing or work done to make them compatable.

Like I said, I'm sure there will be junk mods but there's also the potential for some great mods to arise as well. Sony doesn't seem to want Bethesda games to get them however.

pokoko said:

Other mod authors talked about trying to get their mods to work on consoles when they don't even have that console.

The monsters! Trying to provide mod support to console games...

I tell ya, some people are just pure evil.

pokoko said:

Do you really not see why that's not the best situation?  This isn't conjecture, this is what has already happened.

I think the best situation is having mods as an OPTION. If people don't want mods in their games, no one is forcing them. But if people do want to mod their Bethesda game, Sony's gonna have a say.

 

By the way, let me know if you see the blue box in your buddy.

Kerotan said:

But we do get user created things on Playstation already.  2 examples.  Levels in LBP and customised kits in pro evo.  Another is the user created missions in Infamous 2.

Not for Bethesda Games though. They release some pretty major open-world games, I hear.

Kerotan said:

Early access is also on pc and could be optional on console.  I'd rather not have it.  Some could stuff but ruined with too many copy and paste game rip offs and "devs" looking for an easy money spinner. 

I understand you'd rather not have early access or modding for Bethesda games but I'm sure there are PS4 owners who would like it. No skin off your nose if the OPTION becomes available, no one's focring you but if not, those other owners miss out.

It's not my decision if everyone gets it.  I'm not stopping Sony.  I'm just agreeing with their reason behind it.  Bethesda should have quality control if they want it on ps4.  Not just a free for all.  



Kerotan said:

It's not my decision if everyone gets it.  I'm not stopping Sony.  I'm just agreeing with their reason behind it.  Bethesda should have quality control if they want it on ps4.  Not just a free for all.  

User/community feedback is already quality control. Sony does not seem to agree thus Microsoft is locking and loading.

 

Not a bad thing: when producers compete, consumers win.



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shikamaru317 said:
Skyrim XB1 is up 53% on Amazon after the news, now leading the PS4 version.

 

Well I mean if you have both consoles then there's no point of getting the ps4 version over xbox one version



KLAMarine said:
Kerotan said:

It's not my decision if everyone gets it.  I'm not stopping Sony.  I'm just agreeing with their reason behind it.  Bethesda should have quality control if they want it on ps4.  Not just a free for all.  

User/community feedback is already quality control. Sony does not seem to agree thus Microsoft is locking and loading.

 

Not a bad thing: when producers compete, consumers win.

Sony ain't competing.  They're just sticking to their policies.  I'm fine with that in this case. 



Kerotan said:
KLAMarine said:

User/community feedback is already quality control. Sony does not seem to agree thus Microsoft is locking and loading.

 

Not a bad thing: when producers compete, consumers win.

Sony ain't competing.  They're just sticking to their policies.  I'm fine with that in this case. 

If you say so. Perhaps I imagined PS4 console units sitting right next to XBox 1 console units at retailers.



I dunno. I mean it sucks I guess. Although if I was Sony I'd be wary of Bethesda doing anything I can't monitor to the console after all the crap that Beth has been releasing for the past 10 years. I mean shit the fog in Far Harbor caused issues.



I have no problem with Sony sticking to their policies in this case. I think something that those defending Sony may be missing is that Sony appeared to signal their willingness to allow Bethesda to do mods, leading to Bethesda announcing that they were coming, despite the fact that Sony should have been aware of technical and policy issues that were going to make that unlikely. The Reddit thread (linked in an earlier post) goes into them in some detail. People who made purchasing decisions based on that announcement may be justifiably frustrated. Someone who wants mods, but chose the PS4 version when they could have gone in a different direction, ought to have been informed at an earlier point that the mods situation wasn't likely to go their way.