Ruler said: and people doubt the Neo. Developers wont even need to patch the games |
I don't think you understand exactly how hardware works.
The APU inside the X1S is the same as the XB1. It's just a revision, meaning that it have some errors corrected and some chip-bining corrected. Usually it gives about 2~5% advantage over previous generation. If this console is about 7% faster, you can totally tell that this X1S APU is either overclocked or AMD did one hell of a job.
Now to the Neo. The Neo is a totally different architecture. It's the same manufacturer, yes, AMD. However, it's a totally new architecture with a totally different concept. Existing AMD's architecture are based on CMD(Cluster Multithreading) and they divide the pipelines into clusters. The next AMD chip, globally known as "Zen" is an architecture based on SMT(Simultaneos Multithreading), which is the same division of pipeline that Intel has used for ever and the one design that AMD decided it was not "the future" when they started developing the K10 architecture. It was also the only way AMD could have built a true quad-core at the time, utilizing SMC(single-chip module) instead of the "fake" quad-core from Intel's MCM(multi-chip module).
However this is too technical and people couldn't care less about this stuff.
TL;DR
The Neo is a totally different architecture and it will require a patch for older games to work.