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Forums - Nintendo Discussion - Star Fox Zero Review Thread: MC: 69 / GR: 68.84%

fatslob-:O said:
Ruler said:

Its from a time when japanese games were quite dominand dueto Gaming being not as big as it is today. Japanese games still can hit high review scores on metacritic see MGS5, Bloodborne, Dark Souls 3 etc. But most of these games are household names and Big Budget titles. 

When was the last time a japanese nieche title or an unkown IP got high meta score of even 85 or 90? It happens with so many western indies now, why cant it happen with japanese indie/nieche devolopers? 

Look at Digimon Cyber Sleuth, this game has the highest user score on metacrtic for a PS4 game. How can it be only 75? This game easily deserves a 90 if indies like giana systers get an 80 or 90.

http://www.metacritic.com/browse/games/release-date/new-releases/ps4/userscore

The reason why you don't see a lot low budget japanese developers scoring well on metacritic is because they have more rubbish associated in that landscape (Remember Keiji Inafune's incompetence when it came to the Mighty No. 9 kickstarter ?) and Star Fox is hardly what I'd describe to be niche, at least back in it's glory days before Nintendo treated it like a third rate franchise ... 

The game didnt even come out yet, so you have no right to argue about it.

There were countless of western indies who got delayed to no end but turned out to be well received by the western critics, see Undertale



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Score is a little low IMO. The controls work really well, there is a good amount of variety in missions, and what is there is awesome. The problem, aside from the meh graphics, is that there just isn't a whole lot of game here. An online multiplayer mode could have made this a 9.