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Parting Post: GTA V's success is bad for the videogame industry.

Forums - Gaming Discussion - Parting Post: GTA V's success is bad for the videogame industry.

Rogerioandrade said:
The obsession for big-budget games filled with the same themes - crime, gore, shooting, war - is really really bad for the industry.
There´s a good part of consumers who really want new experiences, new ideas and flexibility.
Those type of games are not aimed to all videogame audience and that audience alone (the dumbly called "hardcore gamer") can´t sustain the industry. There´s no room for so many expensive productions. Square published games are a great example.


The obsession for big-budget movies filled with the same themes - crime, gore, shooting, war - is really really bad for the industry.
There´s a good part of consumers who really want new experiences, new ideas and flexibility.
Those type of movies are not aimed to all movie audience and that audience alone can´t sustain the industry. There´s no room for so many expensive productions. Marvel Studios published games are a great example.



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It's bad because it validates a presentation over substance approach. Creating an insanely detailed game world is not the same as creating a good game. Split this kind of stuff into it's own thing if you must, interactive entertainment or something like that. Not much game left anymore :(



I think this thread sucks. It attacks the core of what makes gaming good.

Why would you want to make games smaller? If you think that many middle-tier games are more enjoyable than a few amazing games, then you're preaching the idea that Hollywood should no longer make Oscar winners or summer blockbusters and should just focus on low budget B movies.

Why would you criticize studios and publishers who spend their money and their time to create something that people will really enjoy? It seems that you feel like small developers should be more rewarded for their small efforts. Well, the world doesn't work that way. What you invest should be relatively equal to what you reap, and this is how it will always be.

Games like Candy Crush and Plants vs. Zombies don't seem to be having trouble with achieving a market share. So why are you complaining about GTA? They have completely different players and they do not attack each other. In fact, huge games give indies the impetus to develop for themselves, hoping that they can capture some of those dollars.

Overall, this OP is idiotic. Sorry, but you can't go around badmouthing games that are made by devs who spend years to make them great.