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Forums - Gaming Discussion - Left For Dead 3 using Source Engine 2 potentially Leaked By a Valve Changelog!

A recent tour of valve before the International 3 (the bige dota 2 tournament) which was posted on reddit showed an image of a changelog. The changelog as shown below had some source 2 and L4D3 references telling us that the game is in production. Ofcrouse we all expected L4D3 but what this really shows like all other intenet news is that we are closer to HL3 then we think we are. 

http://i.imgur.com/IwAmjjp.jpg

The interesting part of the changelog:

Time/Date Developer Description
2013/08/05 15:49:14
Kerry Davis

etting VScript running on the client:->- Created tier4 interface VSCRIPT_SERVICE_INTERFACE_CLIEN...
2013/08/05 15:43:43 Ted Carson [Source2] Changed typedef for ENTITYFUNCPTR to point to a CEntityInstance member instead of a CB...
2013/08/05 15:08:48 Script auto-submit of game binaries - built from revision 1858595->Changes included in this submit->Chang...
2013/08/05 15:08:24 Ted Carson [Source2] Changed L4D3's test_networking unit test to use the devtest level again. Ran assert-free ...
2013/08/05 14:59:27 Script auto-submit of game binaries - built from revision 1858544->Changes included in this submit->Chang...
2013/08/05 14:55:33 Ken Birdwell Added model_editor support for creating a blank vagrp file->Split QC translator into own file in model...
2013/08/05 14:55:00 Ted Carson [Source2] Restored L4D3's devtest unit test. Ran locally 6 times without an assert. There may be so...
2013/08/05 14:38:25 Jay Stelly First pass at getting selection code working using the source2 hitbox system instead of the source1 c...
2013/08/05 14:37:17 Jeff Hameluck Tickle valvemaya.h to see what buildbot will do...
2013/08/05 13:58:46 Jen Carlson Added needed resource, removed unused var.
2013/08/05 13:57:58 Jen Carlson More work to allowing texture id -1 to be white vgui ui texture by default.->This allows boundid to be ...

The whole album: http://imgur.com/a/b5dIf