By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo: Gamers growing tired of same experiences

Nintendo: Gamers growing tired of same experiences

April 30, 2013 12:38PM PDT
By Eddie Makuch, News Editor

Satoru Iwata says downturn in game industry due to year-over-year improvements becoming "less noticeable" and extended length of current-gen.

Nintendo president Satoru Iwata has outlined why he believes the game industry overall has been in a downturn the past two years. The executive told investors that this is due to two reasons, the first of which has to do with consumers being reluctant to pay the current rates for packaged software when the games are only marginally updated over what is already available.

 

"One is that consumers have a higher psychological hurdle to paying a certain sum of money for software," Iwata said. He did not name this sum outright, but separately said today that selling $50-$60 titles has been a "challenge" of late.

"Many people attribute this to smart devices, but I don't think it is the only reason," he added. "We try to offer various kinds of software for a video game platform, and the games are improving steadily each year, but these improvements are becoming less noticeable. In short, what one platform can offer will eventually become saturated."

The result is that consumers will become tired of and get less excitement from the same type of entertainment, Iwata explained. "It has become more difficult for a game which developers in this industry, including us, created with the same or greater amount of energy, to move or amaze consumers."

The overall lowering of software prices and an increase in the number of devices gamers can play on without owning a dedicated platform like the 3DS is making it more and more difficult for Nintendo persuade gamers to pay full price for games, Iwata said.

"I believe the future of the video game industry depends on the number of games developers release that consumers consider to be fresh and worth paying for."

The other reason why the industry at large is hurting right now, according to Iwata, is due to theXbox 360 and PlayStation 3 coming to the end of their already protracted product cycles. Sony willlaunch the PlayStation 4 this year, while Microsoft is expected to follow suit.

If the industry is to turn around, developers must create compelling titles to spur gamers to purchase hardware, Iwata said.

"I believe the future of the video game industry depends on the number of games developers release that consumers consider to be fresh and worth paying for," he said.

Specific to Nintendo's struggling Wii U, Iwata explained that Nintendo had originally planned to release a number of first-party titles during the first half of the year, but these were delayed for quality reasons.

"No big titles are scheduled for release before Pikmin 3 in July because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles," Iwata said. "The brand of a franchise would be completely degraded without customer satisfaction. This is why we delayed the release schedule of such games."




       

Around the Network

Quite a good analysis of the current status in the Video Game industry, I would say. Saturation does play a major part in why there might be less and less blockbuster titles. (It could also be that developers have gone off their rockers.)



They must have only figured this out recently.



Take your advice Nintendo and release a new IP. Create some new memorable franchises we all know you have it in you



VGKing said:

They must have only figured this out recently.


Most reviews of the game say otherwise.  Metacritic is quite high for that game.  35 reviews gave it above an 85.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.

Around the Network
VGKing said:

They must have only figured this out recently.


This is the behaviour that gets you into these petty feuds !



Yes Nintendo and that happens because the platforms themselves are over half a decade old. This has been a very long generation unlike previous ones. That is the reason why you need new platforms that can allow developers to reinvigorate. Unfortunately for Nintendo, they have released a console that has failed to capture the imagination so far (with both hardware and software) and neither is it a huge step up specswise over current gen. So Nintendo isn't completely off the circle here. Hopefully they can make up at least with first party software.



 

Here's hoping this means more promotion of new ideas within Nintendo.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

This is a strange acknowledgement from a company that just released the 3DS and WiiU. Two systems who spec-wise cannot support any new level of gameplay (from a strictly power perspective) and who's unique abilities (3D/2nd screen) have also failed to create a new venue of gameplay or even a sense of such.

They have also been heavily reliant on old/classic IPs as of the last couple years (and we all know we'll be seeing 3D Mario, Zelda, Mario Kart, Smash Bros on WiiU even without any announcement of such).



 

Gamerace said:
This is a strange acknowledgement from a company that just released the 3DS and WiiU. Two systems who spec-wise cannot support any new level of gameplay (from a strictly power perspective) and who's unique abilities (3D/2nd screen) have also failed to create a new venue of gameplay or even a sense of such.

They have also been heavily reliant on old/classic IPs as of the last couple years (and we all know we'll be seeing 3D Mario, Zelda, Mario Kart, Smash Bros on WiiU even without any announcement of such).


Which new levels of gameplay were created when we jumped from the 6th to 7th Generation ? I´m genuinly curious !