Chark said:
They were talking seperatly about reaching PSP sales levels within the Vita's lifetime then they started talking about profit, so they were not related. 3 years to have return on investment indicating that either: 1) the Vita hardware is selling at a profit, and/or 2) Vita software and accessories are providing overall profitability for the product as a whole. The confusion is created by those websites that mistranslated, misunderstood, or purposelessly spun (lied) that Vita was being sold at a loss despite Sony never saying that and discussing return on investment profitability 3 years down the road. |
He was right. I went back, found the original article, and saw how it confused me.
That being said, the $160 is the components only. So it will take a while for it to be profitable per unit -- before discussing overhead and other costs.
(I work for a university and our overhead rate on grants is 46%. That means for every $1 you spend on a grant directly, another 46 cents has to be used to support internal operations which work for the grant. That sounds high -- and includes salary fringes which may not be germane here - but it points out that there is more than just direct cost to consider here.)
Mike from Morgantown
I am Mario. I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |