Games
The Nintendo 3DS
No matter how good the hardware is, if there isn't something worthwhile to play on it, it's not worth owning. The 3DS got off to a bit of a rocky start when it came to having games worth owning the system for but those days are long gone. Somewhere around mid 2011, the 3DS came into its own. From that point on, it's been one great game after another. If you like fighting games, racing games, platform games, puzzle games, stealth, action adventure, or animal abuse, Nintendo has got you covered. Games like The Legend of Zelda: Ocarina of Time or Metal Gear Solid 3: Snake Eater top many lists as the greatest of all time. Great classics like Starfox 64 and Tetris are available. A wealth of instant classics fill out the 3DS eShop. Ask anybody that has given games like Pushmo, Mighty Switch Force, or Mutant Mudds a chance. You'll wish you hadn't because they won't shut up about how much fun the games pack.
Not only do you get these great re-releases (often in the definitve version of these classics), but the 3DS also has a slew of soon to be classics like Resident Evil: Revelaitons (*snicker*), Super Mario 3D Land, and Mario Kart 7. Third party games like Tekken, Super Street Fighter, Cave Story, Blaz Blue, and much more round out the 3DS library. There's something for everybody. Look at the announced titles like Mario Tennis, Paper Mario, Kid Icarus Uprising, Animal Crossing, Luigi's Mansion, as well offerings from third parties like Beyond the Labyrinth, Kingdom Hearts, and Monster Hunter and it's easy to see that the 3DS has a bright future ahead of it, too. The 3DS also offers support for Augmented Reality games (AR games). Using the 3DS cameras and sometimes an AR Card, game characters and environments seem to come to life right before your very eyes. It's an unforgettable moment the first time you lay a card on your table, only to see the table open up and a dragon pop out. You can walk around it and view the image in real time, as if it were really there. Very cool, if a little under-utilized at this point.
Not to be overlooked is the fact that, almost the entire Nintendo DS library is available to play on the 3DS. Your DS library works on the new console and the games look and play better than ever. The screen on the 3DS isn't as beautiful to behold as the screen on the Vita but your older DS games have never had it so good. DS games look brighter and sharper on the 3DS screen. You can even change the resolution on your older titles. For the old school gamer, you can download games from the Nes, Gameboy, Gamegear, and more. Some times, a new coat of paint is added thanks to updated 3D support. Most of the time, these games look just like you remember--glitches, flicker, and slowdown included.
I hate to sound like the 3DS marketing department, but the 3DS has the games you want to play and it has them right now. One would have to be very jaded if they can't find something worth playing on the console.
The Playstation Vita
The Vita hit the market one of the biggest launch libraries, ever. From day one, quirky games like Escape Plan and Little Deviants, action games like Uncharted: Golden Abyss, Rayman Origins, and Ninja Gaiden Sigma, and cool multi-player games like Virtua Tennis and Ultimate Marvel vs. Capcom 3 were available. Much of the time, these games look worthy of being displayed on your HDTV. Like the PSP, Sony has once again delivered a device that puts the console experience in your hands. Down-only games Escape Plan and Little Deviants impress but it must also be mentioned that every game sold in stores for the PSV is available for download, too. Not a bad start for the Vita, eh?
There's also backwards compatibilty with several PSP games. The problem arises when you factor in that hundreds of PSP games aren't available in digital form, at all. That means that you can't play these games on your shiny new Vita since there is no UMD support. Also surprising is that there are hundreds of games that can be downloaded on the PSP but still can't be played on the Vita. This includes several Playstation Minis (smaller downloadable games) and the entirety of the Playstation One library. I really hope Sony fixes this in the future because I have somewhere in the neighborhood of 15 (PS1 and PSP) games that I want to put on my PSV but can't, yet.
I can't deny the quality of the Vita games. Titles like Super Stardust and Wipeout are of AAA caliber. It's just hard to look at these games and get excited about them. The same goes for games like Uncharted and Ninja Gaiden. Sure, they look great and it's impressive to have games like this on a portable but they just aren't as polished as I hoped they would be. I do have to say, about two hours into Uncharted, I found myself smiling uncontrollably due to how awesome the game is but really, it's the kind of game I'd rather be playing on my home console.
Looking at what's to come, I think it's safe to say that Vita owners have a lot to look forward to. Personally, I'm most excited for the upcoming Vita exclusive game, Gravity Rush. The game looks like a dream come true. Tons of other great games have been announced like a Metal Gear Solid collection, Mortal Kombat, Street Fighter X Tekken, and even Call of Duty. The system's future looks bright from where I'm sitting. Factor in AR support for the Vita and full featured online, and things look even better.
Final Verdict (Games): If we were to align their launches, the Vita's launch title would trump the 3DS but, what kind of sense would that make? That's almost as crazy as saying that the PS3 is ahead of the Xbox 360 in sales if you align their launches! Who thinks like that!? It doesn't seem fair but we have to compare the way things are right now. There was a time when you had to attach a little disclaimer to Nintendo handheld games: "Tony Hawk's Pro Skater looks great......for the DS". Those days are done. A game like Resident Evil Revelations or Super Mario 3D looks great.....period. Not only that, the games seem to fit well as console games AND portable games. While impressive in their own right, of the Vita games I own/played, I just don't feel like they're tailor made for the portable audience. Maybe they're going for two different audiences. Sony has said repeatedly that their goal was to provide a console experience. I think they've accomplished this. The problem is, these aren't home consoles. They are portable systems.
Some gamers may very well be in the market for that "console experience on the go". Some may prefer an experience that is customized for the portable gamer. There is no right or wrong answer. I can't knock the Vita for doing exactly what it set out to do (Or can I?). The truth is, no matter which portable you get, you're going to have a blast, either way. It's no secret that I have an addiction. I can go into a Gamestop and blow $150 on games that I have only a mild interest in playing and not think twice about it. When I walk into the store for the specific purpose of buying a Vita game and I walk out with nothing, something is wrong. That's just me. Personal preference aside, the Nintendo 3DS just has more critically acclaimed games than the Vita. It has more games that I want to play. It has more system sellers. It has more downloadable titles. It has more backwards compatible titles. It has more games, period. This round goes to the 3DS.