Quantcast
Materia-Blade's Activity
Materia-Blade

    5,376

    L5: Zergling (4,624 until level 6)
    Materia-Blade
    • A 27 year old male gamer
    • United Kingdom
    • Joined on November 7th 2014, last online on 27 April 2017.
    • Profile Views: 5,706
    • Forum posts: 1,759 times which averages 1 posts per day
    • User Reviews: 0 reviews
    •   VG$ 1,750.00
    Banned (Expires: 9th Jul 10)
    Permaban - Alternate IDs (We've been wondering if you could be zero999 for a long time now but since you toned down the flaming we had our doubts. As time passed though your posting style made it painfully clear you are indeed zero. I'll give you that you improved your flaming habits but your track record on your first account, the series of alts you created to berate mods and the complete and utter refusal to concede anything when it comes to Nintendo's supremacy that you still show to this day and that causes so much trouble in the forums mean that you don't have a second chance left.) ~ TruckOSaurus

    Badges: (view all)

    Hit And Run 15 comments posted on VGChartz news articles.
    Leaving Limbo 100 posts on the gamrConnect forums.
    Littlest Genocide 1,000 posts on the gamrConnect forums.

    Activity

    < 1 - 11 of 11 <
    • x
      < Materia-Blade and Skullwaker are now friends.
    • x
      < Materia-Blade posted something on SpokenTruth's wall

      http://gamrconnect.vgchartz.com/post.php?id=7206477

      Don't risk a ban because of biased people.

    • x
      < Materia-Blade posted something on Zekkyou's wall

      "http://gamrconnect.vgchartz.com/post.php?id=7170914"

      You seem to live in a world where wii u isn't in the same power range as ps4/x1. you can totally argue that graphically, wii u/ps4/x1 games can be downgraded to ps360 level. but saying the same about wii u to wii equals not even trying to be serious.

      x
      Believe whatever tickles your fancy, Materia-Blade. It's really not my problem ^^

      on 25 March 2015

      x
      I don't work with beliefs, only facts.

      on 26 March 2015

      x
      Okay :p

      on 26 March 2015

    • x
      < Materia-Blade and Goodnightmoon are now friends.
    • x
      < Materia-Blade posted something on curl-6's wall

      http://gamrconnect.vgchartz.com/post.php?id=7125032

      "Wii U represents roughly a PS2-to-Wii improvement over PS3/360."

      um, no. It doesn't even compare. wii was an overclocked gamecube (no real extra power or dev tools). Wii U is at least 3x the horsepower of ps360, with much more RAM and modern dev tools.

      x
      Wii was 50% faster than Gamecube in both its CPU and GPU, and had more than twice as much RAM. And the Gamecube was already more powerful than the PS2.

      This really isn't the place for this discussion though, you should make a thread about it, that way more people can participate, it would be fun. :)

      on 07 March 2015

    • x
      < Materia-Blade posted something on Guitarguy's wall

      http://gamrconnect.vgchartz.com/post.php?id=7125385

      Zombi U was a low budget new IP on a low installed base that will end up at 1m+. that's a success.
      Bayonetta 2 is on a platform with a much smaller base than either ps3 or x360 when the first released and it's still doing better. It didn't under perform at all.

      You putting words in my mouth saying I was calling those games indies deserves no answer.
      So you think 200k is low? how about FF 13-3 selling 200k on X360? Do you think square should cut support?

      No developer really supported the wii u. the ones we mentioned did a piss poor job for the most part and the majority of developers never released a single game on wii u but claim there is no market. you think that's professional?

    • x
      < Materia-Blade posted something on foodfather's wall

      Stating the truth isn't trolling.

      x
      Going by his recent history, it is ...

      on 20 February 2015

    • x
      < Materia-Blade posted something on zorg1000's wall

      "There were over 100 million Wii owners, only 3 RPGs sold over 1 million, hence the Wii audience was not big on RPGs, how hard is that to understand?"

      The rpgs THAT CAME OUT sold acordingly for what they were. what's so hard about it? the NINTENDO audience is big on rpgs.

      x
      What does that even mean, according to what they were? There is no point in continuing to argue, I used actual sales figures and data to support my argument while u aren't basing ur statements on anything. There was not a large RPG fanbase on Wii, that is a fact.

      on 18 January 2015

      x
      7th gen RPG sales

      DS-137 million
      360-68 million
      PS3-64 million
      PSP-47 million
      Wii-13 million

      The RPG audience was clearly not on Wii, stop denying it

      on 18 January 2015

      x
      what they were? many were very niche, and sold exactly like their ps counterparts. the rpg audience is clearly always part of nintendo.

      on 18 January 2015

      x
      I'm done discussing with u, face the facts, Wii was not a console with a strong RPG fanbase

      on 18 January 2015

      x
      Yet the numbers say otherwise, unless you expected millions from franchises that don't usually sell a single million.

      on 18 January 2015

      x
      If the Wii audience were big supporters of RPGs than there would have been more RPGs released, these games did not sell very well despite the huge install base of Wii. The other 7th gen devices did have strong RPG sales so developers kept releasing RPGs for them. The software sales prove it, despite a higher install base than PSP/360/PS3 all had better RPG supprt because they sold better. DS had 1.5 the install base of Wii and sold 10x as many RPGs. The Wii audience were not strong supporters of RPGs, yes there were RPG fans on Wii but very few of the 100 million Wii owners were RPG fans. The average RPG on Wii sold less than 1 million meaning on average less than 1% of Wii owners owned an RPG.

      on 18 January 2015

      x
      "If the Wii audience were big supporters of RPGs than there would have been more RPGs released". incredibly funny but you know that isn't true.

      "The other 7th gen devices did have strong RPG sales so developers kept releasing RPGs for them." acording to your logic for what good sales mean, no, they didn't.

      "The average RPG on Wii sold less than 1 million meaning on average less than 1% of Wii owners owned an RPG." this logic puts a huge amount of games from nearly all genres and all platfroms on the same boat as the rpgs you describe.

      on 19 January 2015

    • x
      < Materia-Blade posted something on JustBeingReal's wall

      no, wii u doesn't have 340 gflops. only baseless rumours said that. the true number is unknown, bu considering the graphics it displays, it takes a lot more than 340 gflops.
      just look at smash bros, wich has graphics that look only slightly better than ps360 games, yet is rendered at 1080p and 60 fps.
      and you mentioned games like skyrim being on the same level as X? hell no. not only the world is smaller but also the area rendered at a given time (draw distance). and skyrim is full of low polygon and low res textures. any screenshot comparison will show you that.

      x
      Can't believe I missed this.
      Let's do the math, Wii U uses AMD GPU tech, a later model of architecture compared to PS4 and XB1, manufactured at 45nm.
      It's an 5CU GPU, clocked at 550MHz, compared to PS4's which is an 18CU GPU clocked at 800MHz, doing the math that makes it 351GFlop, my mistake, but hardly a lot more powerful than 340GFlops.
      Wii U's GPU is very much a known quantity, as far back as early 2013, close to when it came out.

      Everything I mentioned here is based on technical fact, any engineer will tell you the same thing.

      The power consumption of Wii U puts some very hard limits on how powerful it's GPU can be, the fact it's using a 45nm GPU and such a small case effects how much energy it can use and thermal output is a real concern in small cases for processing tech.

      Smash is a 720p 60FPS game, confirmed by Nintendo and various analysis like DF.
      Xenoblade isn't that much bigger than Skyrim and texture/geometry wise it's actually lower end compared to that game, draw distance is probably pretty comparable.

      on 03 May 2015

    • x
      < Materia-Blade posted something on Skullwaker's wall

      responding your quote: I loved the sword combat in SS. it's a shame wii u's main controler isn't an evolved wiimote + nunchuck.

      x
      I find that I like the combat more when I'm only dealing with one or two enemies rather than a huge hoard. But the responsiveness with the items more than makes up for this issue, imo.
      I actually like that the Wii U has so much versatility with its controller options. I'm not the biggest fan of the wiimote for most games (I like it for games that require precision aiming, but not things like action games, platformers or racers) but I'm glad it still works with the Wii U and is an option. I really like switching between the gamepad, wiimote and pro controller depending on the game.

      on 09 January 2015

      x
      yeah. Star Fox U will benefit a lot if it's compatible with wiimote + nunchuck, for example.

      on 09 January 2015

      x
      That would be amazing. Hopefully we see a Metroid game utilize this control method again

      on 09 January 2015

    • x
      < Materia-Blade posted something on thismeintiel's wall

      http://gamrconnect.vgchartz.com/post.php?id=6945950

      are you being serious? cause it's hard to believe someone would say this

    < 1 - 11 of 11 <

    Game Stats

    Materia-Blade hasn't added any games yet!