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DonFerrari said:
Nautilus said:

Well, Im sorry that you had that experience, but thats simply not true.For example, I had neither the problems you just mentioned.Sure, I had more problems with some enemies than others, but other than that the experience was simply wonderful.

But that was exactly why I explicitly said it was critically aclaimed.Because the score average of the reviews given to the game is the closest thing we have to impartiality.Comparing personal experiences, in this case, is useless.Simply because one might find a determined experience horendous, while the other might think its the best thing ever.(Because opinions are like ass;Everyone has one)And before you say " Thats why it needs dificulty options!", I'll say that this exact problem goes back to the point I made in the thread.Its either financially impossible, due to having to rebalance the entire game, or its simply way too expensive.

The sentence in bold: And that's fine!Not every game is for everyone, and if one day one of your friends become more experienced with games, he will try it.Simple as that.

The fact that you didn't experienced it doesn't make it false.

The opposite is also true though.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1