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Pemalite said:

Are you even sure about that?

Geforce GTX 1060 is 13.51%
Geforce GTX 1070 is 4.55%
Geforce GTX 1080 is 2.8%
RTX 2060 is 2.2%
Geforce GTX 1660 Ti is 1.97%
Radeon RX 580 is 1.85%
Geforce RTX 2070 is 1.74%
Geforce GTX 1080Ti is 1.73%
Geforce GTX 1070Ti is 1.23%
Geforce GTX 1660 is 1.18%
Geforce RTX 2080 is 1.07%
Geforce RTX 2070 Super is 0.8%
Geforce RTX 2080 TI is 0.73%
Radeon RX 480 is 0.65%
Geforce RTX 2060 Super is 0.49%
Geforce GTX 980 is 0.49%
Geforce GTX 980Ti is 0.46%
Radeon RX 5700XT is 0.45%
Radeon RX 590 is 0.38%
Geforce RTX 2080 Super is 0.32%
Geforce GTX 1660 Super is 0.18%
Radeon RX 5700 is 0.16%

That is 38.94% that is a Geforce 1060 or higher.

You do have GPU's like the Radeon R9 380, Fury, Vega 7, Vega 56, Vega 64 which I haven't included.

It also doesn't include Multi-GPU configurations... So rigs with (For example) Dual-Radeon RX 570's which would wipe the floor with a 1060 isn't accounted for.

The amount of VRAM a GPU has is irrelevant, the PC's memory hierarchy is different to that of a consoles... Just because a GPU has 4GB of on-board Ram doesn't mean the GPU can't use 16GB of Ram.

The Size of the SSD is irrelevant. Just because your SSD is larger, doesn't make your games faster.
Nor do we even know the size of the consoles SSD anyway or how said SSD's will be implemented, they might be just a tiny Cache drive?

An SSD isn't a replacement for Ram, the PC doesn't need super fast SSD's as urgently because the PC simply has more Ram than consoles, it can dump more data into System memory rather than rely on streaming assets.

PC has faster SSD implementations than what a single SSD leveraging the PCI-E 4.0 interface can offer.

They are just trying to big note themselves... Console manufacturers do it every generation.
I am Still waiting for the extra ACE units and 8GB GDDR5 Ram in the base Playstation 4 to offer games that look better than a 6GB Geforce GTX 1060... Because that simply didn't happen did it?

16GB or more of System memory is now accounting for 45% of PC's... That includes laptops, I would assume desktops would be a higher percentage. - But you also need to account for the 43.96% of PC's with 6-8-12GB or more of video memory on top of that, PC has split memory pools, large memory pools at that, consoles have a unified memory architecture which means it has to share bandwidth and memory capacity with every component in the system.

Plus PC hardware isn't going to stop improving, PC's constantly gets more powerful over time... And the next-gen consoles aren't even out yet, nor will games utilize the console hardware completely in the first year or two anyway.

In the end it doesn't matter anyway, if you want the best graphics, best sound, shortest load times, best control input, best networking, cheapest game prices, the PC is where it's at... If you want hardware that is cheaper, then that is an option on PC as games will scale. - The power of choice.



Question about this. Has dual gpu's increased in efficiencies? I been having thoughts about next gen with it. What are the chances that next gen consoles allow the ability to upgrade by adding an aditional gpu instead of a pro model down the line? Something tells me its possible and proably coming. especially when MS said they are not planing an upgrade down the line. Maybe they have a socket ready for a insert gpu and update.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.