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ruffy37 said:
a easy difficulty would totally destroy every from software game for me. I know it seems like a good idea to just add a easy mode for people who needs it and keep the base game the same. but that wouldn't work for me and propably for many. if I stuck too much in a game, because it's too hard, I always look for an easy way out, I just can't help it, if dark souls would have that difficulty, I would use it and miss the true dark souls experience which only works through suffering.



Seems like you have higher issues, like lack of self-control.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."