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Mr Puggsly said:
HollyGamer said:

And you ignores missing features on 8th gen games because of 7th gen.

Games are often held back with cross gen or without cross gen, but cross gen are the primary reason and the most to be blame , this is the truth when you counted all games that has been released since video games era. 

Every games you mention are looks great on 7th gen but looks crap on 8th gen. That's the bad thing of cross gen. The scaling up is very bad it hampered the game design for next gen capabilities. 

The reason why BF4 great because it was made for 8th gen and scaled down for 7th gen. This won't happen with Microsoft current policy on parity quality across the platform. Also it will require one games to be ported and made by several team for 8th gen . Just look at Forza Horizon 2 for Xbox 360. And the result is still bad for Xbox One port, but decent for Xbox 360. 

After i saw Hell Bled 2 demo for Xbox series X exclusives , i believe this is the result of  next gen tech from Xbox series X. 

graphic and performance will also be held back by old 8thy gen, especially when game now utilize machine learning to improve graphic.

SSD is not just marketing buzz, it's really affecting game design for future. We have been stuck in HDD since PS3 era. And it's not just about loading time and streaming data. 

Again, you don't really know why some cross gen games have features removed. Its very common for games to get scaled back even when there is no cross gen release happening. Often games get scaled back to achieve a release date or quick optimization, games have released broken many times for that reason. Your argument is just invalid taking that into consideration.

Watchdogs for example had solid visuals for early 8th gen games, but that also had a significant compromise on resolution while having some performance issues. Therefore its not surprising they had to cut back on effects just to make them perform well while achieving their launch window.

The cross gen games are early content, its generally not going to be the best looking content during a gen. You're neglecting that obvious point.

"The reason why BF4 great because it was made for 8th gen and scaled down for 7th gen." Thank you for finally pointing out what I've been saying. If you start with 8th gen as the lead, compromises can often be made for the previous gen. Especially if its a fairly typical action game running on a good engine.

Are you suggesting Forza Horizon 2 looks bad on X1? Its has great visuals in an open world game, dynamic weather, locked at 30 fps and its 1080p, something the hardware struggles with in AAA games. Your opinion there is objectively wrong.

The speed data is streamed is also dependent on other specs. The X1X improved loading and streaming issues by having a faster CPU and more/faster RAM to work with when there was bottleneck. In some case, the X1X even cuts load times in half using the same storage tech.

Sony is misleading people into believing Spiderman streams and loads faster on PS5 solely because of SSD optimization. The reality is faster CPU and increased RAM capabilities is doing much of the heavy lifting in their demo.

Here are examples of how X1X improves load times...
https://www.youtube.com/watch?v=XrOxN6uV_4k
https://www.youtube.com/watch?v=cplUf_VUea0

LOL, you back and forth arguing . In fact Microsoft just shows us what Hellblade 2 can do if the games are made using Xbox X  targeted spec. Hellblade looks like CGI in vast open world. I bet this cannot be done if it's Cross gen games. 

Forza 3 are much bigger and better than Forza 2, Assassin's Creed Unity are much bigger and better NPC  compared to Assassin's Creed 4 Black Flag (cross gen tittle) except for gameplay and stories. Death Stranding look much better on PS4 far better even then ultra quality graphic of Metal Gear Solid 5 (both are made by the same Kojima pro one is PS4 exclusives and one is cross gen and cross platform).

Now you can watch the video