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Mr Puggsly said:
HollyGamer said:

LOL no 

The second bold, yes they can run but  with old game design concept. New engine and new game design like openworld, simulation and hundred NPC will not able to run well.  Even if they can, it hampering the possibility great graphic of the games that run on PS4/Xbox One (just look at Titanfall and Watchdogs look crap thanks to cross gen games) .

Lol yeah

What is old game design concept?

Infamous:SS and Killzone didnt have openworld's with hundreds of NPCs.

Its actually more valid to say PS3 and 360 couldnt handle something like Dead Rising 3 and 4. That actually was open world with tons of NPCs.

Titanfall was a terribly optimized game, period. It didnt hold 60 fps and it was 768p I think with underwhelming graphics. Halo MCC looks better with 360 assets and effects. Also does a better job at resolution and performance.

Watchdogs actually looked pretty good compared to many other early 8th gen games. Did you actually play a 7th gen version? They're playable but look and run awful.

Most importantly, you're neglecting Battlefield 4 and Hardline. Those games still look great inspite of beimg multiplat.

CoD AW also looked great. It was the last time that series held 60 fps well on a base X1 and PS4.

Then there was Shadow or Mordor. 8th gen was the lead and looked great for the time. Meanwhile 7th gen got trash ports.

John Lineman from Digital Foundry has spoken about how future games "design "  will be held back, hampered and limit by current gen tech if games design for cross gen.  

Many games from last gen already prove this, many games came as cross gen games look bad event on PC and PS4/Xbox One thanks to old hardware limit the potential.

games like Watchdog, Titanfall etc.

Battlefield 4 was design using PC not PS3 nor Xbox 360. If games were design using Xbox One then Xbox series X will just look plain ugly with just better resolution and better frame rates . If games are designed using Xbox series X and then  scaling down will probably  better instead using Xbox One as standard.  But still some aspect on Xbox Series X will still be held down due to parity on game design across  Xbox platform. 

That's why New 3DS games has games has that cannot playable on old 3DS hardware , or perhaps PC has certain minimum requirement on it, because the games was build upun new foundation and new hardware. You can scale down games but you cannot scale up game design based on low spec machine.  

Last edited by HollyGamer - on 13 January 2020