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HollyGamer said:
setsunatenshi said:

with a much bigger power difference than the one between ps4/xb1, how can you say it won't be as big as then? if anything it will be much, much bigger

and variable refresh rate only matters if your display is able to support it, i'm pretty sure my tv isn't, same for 99% of the people out there. you are making a lot of assumptions without anything to really back them up. history tells that graphics get pushed ahead of frame rate the majority of times, the idea would be to have powerful enough hardware not to have to compromise either vs the competitor.

actually the gap between 9.2 to 12 teraflop are around 28 to 30 % less then PS4 pro to Xbox One X 42%

Trust me we will not see the same thing with PS5 and Xbox 12 because both will be using the same CPU that rid all of the bottle neck and developer have many technique like VRS (variable rate shading)  CRB , etc etc that will be available on both consoles. also having a faster GPU clock at 2 Ghz and the same bandwith  already have benefit for both  design and will ended  very close.

PS5 has a great  spec while Xbox X has slightly better sepc then PS5, unlike PS4 with great design and Xbox One is bad design choice. 

Seriously, quit the biased spins.

If those specs are legitimate, the gap is quite a big one and you’d be a fool to think that the difference won’t be perceptible. 

This is basically a 3TF gap between both consoles. Based on the entire gaming history, such a difference has always been noticeable. There’s no reason to think that things will magically (or “secret-saucically”) be different this time around.

Every gen is the same, with people like you always making the same kind of comments, and they’re always wrong.

We will see a difference if those specs are true. There’s no way around this.