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Pemalite said:

Didn't I essentially say that?

You did say something, but you implied that PS5 and scarlet will not using dedicated cores and will just be an regular RX 5700 GPU

Pemalite said:

The CPU's on PC obliterate what the consoles have, no doubt, even the shittest, slowest CPU's today that only have 2~ CPU cores, 4~ threads will beat the 8-core Jaguar hands down.

In saying that a Quad-Core PC CPU from the 7th gen era can also beat Jaguar.

But we are talking Graphics here anyway...

Well consoles is not about just graphic and performance,  but about, price, power, tdp, form factor accessibility, immediacy, and ecosystem.  You argument is correct if we are discussing "  can PC run better games than consoles ", but to run the same thing on the smaller form factor, lower TDP, affordable price less TDP, small heat temperature, in close ecosystem is just impossible.

Is just like comparing a home made food to a fast food food

Pemalite said:

Introducing TDP, Form Fact, Heat, Price is shifting the goal post which is a logical fallacy, that isn't what the original argument entailed.
https://en.wikipedia.org/wiki/Moving_the_goalposts

Lower level API's exist on PC as well. PC also gets OS optimizations via windows updates.
For example, Microsoft last year rolled out a patch which increased performance for spectre affected machines.
https://www.howtogeek.com/406724/new-spectre-busting-update-speeds-up-windows-10-pcs/

GPU drivers are constantly being optimized which can result in performance increases... For example, here it's a claimed 18%.
https://www.pcgamer.com/amd-says-its-latest-gpu-driver-bumps-performance-up-to-18-in-modern-warfare/

Games get updated to also increase performance.
https://wccftech.com/darksiders-iii-pc-patch-performance/

As for the Radeon 7850 specifically... In non-VRAM limited games, it will still handle every competently ported PS4 multiplat game just fine at 1080P, 30fps.
Sometimes you can take a hit to that resolution and increase visual effects past what the PS4 was capable of.

I.E. The Radeon 7850 can do Battlefield 5, Medium Quality at a full-fat 1080P, 50fps.

Considering that the Radeon 7850 released in March 2012 and the Playstation 4 launched in November 2013... Which means the Radeon 7850 is 1 year, 8 months older than the Playstation 4. It does bloody well.

Is not shifting goal post, you were asking about Equivalent hardware. TDP, and form factor, heat and price is PART OF THE HARDWARE SPEC 

comparing GPU will involve all the the things above. Is not about moving goal post is about you cannot answer your own argument. and play victim :) 

I did not said PC don't have optimization, is just PC run games with bloated driver that and full of unnecessary programs to run games on many configuration. While console run games to just run at intended spec. The scale of driver and optimization are different. You cannot hand picked and optimized every PC games by developer, every games are automated optimize using general consensus, you need to do it yourself on PC graphic option, even some games ahs exclusives affect running on consoles.

You will not find any GPU on PC  that can switch resolution between 900p and 720p in Battlefield 1 automatically , this just shows Developer optimize the consoles by them self. On PC you either do it yourself or let the available option decide it.   

Consoles optimization is a bit special then PC. 

Pemalite said:

The user base for the Xbox 360 and Playstation 3 have moved on.
The last Frostbite/Battlefield game on Xbox 360 and Playstation 3 dropped in 2015 with Hardline, 4 years ago.
https://en.wikipedia.org/wiki/Battlefield_Hardline

The Switch can handle more modern engines like Unreal Engine 4, but it's probably more economical for developers to port older engines over instead.
That is something individual studios decide... Because at the end of the day, the Switch has a graphics hardware feature set that is compatible with the Playstation 4 and Xbox One and even in a couple of areas, exceed the ageing Graphics Core Next designs.

EA also historically hasn't given Nintendo much support in the modern era either.

So you are saying gamers will not move on to Xbox Scarlet and stick to Xbox One ? And also battleField 4 engine using different Frostbite from Battlefield 5 and One right ? 

It's not just about Switch , PS3 and Xbox 360 has compatibility hardware with PS4 and xbox One. Isn't you just used Battlefield 4/hardline as example? So it's not the hardware able or not . It's about developing times, resourch, sacrifice on future games design that hindered by limitation hardware spec.

If you are saying it's not economical then there is no purpose of scalability, if the engines are not economical then it's not scalable. 

Pemalite said:

And more.

Then scalability is not a simple word that can be thrown whatever you like.

And also Talking about games design you cannot simply  upscale games design. You can tho downscale graphic but upscale game design ?  no chance.

Last edited by HollyGamer - on 06 December 2019