You did say something, but you implied that PS5 and scarlet will not using dedicated cores and will just be an regular RX 5700 GPU
Well consoles is not about just graphic and performance, but about, price, power, tdp, form factor accessibility, immediacy, and ecosystem. You argument is correct if we are discussing " can PC run better games than consoles ", but to run the same thing on the smaller form factor, lower TDP, affordable price less TDP, small heat temperature, in close ecosystem is just impossible. Is just like comparing a home made food to a fast food food
Is not shifting goal post, you were asking about Equivalent hardware. TDP, and form factor, heat and price is PART OF THE HARDWARE SPEC comparing GPU will involve all the the things above. Is not about moving goal post is about you cannot answer your own argument. and play victim :) I did not said PC don't have optimization, is just PC run games with bloated driver that and full of unnecessary programs to run games on many configuration. While console run games to just run at intended spec. The scale of driver and optimization are different. You cannot hand picked and optimized every PC games by developer, every games are automated optimize using general consensus, you need to do it yourself on PC graphic option, even some games ahs exclusives affect running on consoles. You will not find any GPU on PC that can switch resolution between 900p and 720p in Battlefield 1 automatically , this just shows Developer optimize the consoles by them self. On PC you either do it yourself or let the available option decide it. Consoles optimization is a bit special then PC.
So you are saying gamers will not move on to Xbox Scarlet and stick to Xbox One ? And also battleField 4 engine using different Frostbite from Battlefield 5 and One right ? It's not just about Switch , PS3 and Xbox 360 has compatibility hardware with PS4 and xbox One. Isn't you just used Battlefield 4/hardline as example? So it's not the hardware able or not . It's about developing times, resourch, sacrifice on future games design that hindered by limitation hardware spec. If you are saying it's not economical then there is no purpose of scalability, if the engines are not economical then it's not scalable.
Then scalability is not a simple word that can be thrown whatever you like. And also Talking about games design you cannot simply upscale games design. You can tho downscale graphic but upscale game design ? no chance. |