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Guessed by ARamdomGamer

'Super Mario Galaxy' showed that you don't need power in a console to be a game that can measure itself against, and even be better than, more advanced peers. Nintendo did magic with game, as it looked as good as any other early 7th Generation game. This was mostly due to the ingenious level design, which mostly consisted of a collection of small spherical planetoids that could be crammed with detail. This also opened up innovative gameplay design that was never really seen again afterwards. The sequel was also extremely good, though I was more fond of the elaborate hub-world of the first game, and the hidden backstory that was told through a sort of short bedtime stories, which makes the game quite an intimate experience in some way. This polished 3D platformer was one of the games that lured me back to console, after I increasingly drifted away towards PC gaming during the 6th generation.