Mr Puggsly said:
Eh, the leap from 480p to 720p was pretty significant to the presentation of games, its about triple the pixels. I can still tolerate 720p actually, even on a 4K screen. Playing games at 480p in comparison is not great. Developers could simply build games around 60 fps if that was really a priority. Specs aren't the problem per se. |
480P in a 16:9 format is 854x480 = 409,920 pixels. (Many Switch games in portable mode run at around this resolution!)
720P in a 16:9 format is 1280x720 = 921,600 pixels.
So more like a doubling of pixels.
480P can look great, depending on scaling and the input method in-use. I.E. The PS2/OG Xbox/Gamecube/Wii/Xbox 360 "version" of 480P tends to not look great on a HDTV due to composite/Component being used.
Of course you also have another aspect to consider... Perceived Pixels Per Inch... Smaller+further away the screen, the less resolution you need... TV sizes exploded when Full High-Definition became the norm, thus lower resolutions started to look dated very quickly on newer and larger panels.
I have a CRT in my games room and older games that are 480P look far better on the 27" CRT than my 75" LCD panel.
--::{PC Gaming Master Race}::--