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I think that should have been the goal a long time ago. We could be living in a world with almost no load times and 60fps locked for very pretty games and instead we are chasing pixel count so that our games look decent on unnecessary display upgrades.

The funny thing is, if we were still using CRTs - the resolution would matter so much less and what we could do with the games would be ridiculous. With 4K, we're wasting tons of resources run mediocre looking games.



Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."

Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7