curl-6 said: This game is a great example of why I think it's vitally important for Nintendo to secure external studios; despite a game using a Nintendo property it really has its own distinctive style and charm unique from EAD's games.
If you mean aiming up/down, maybe using the gyro might work better, have you tried that? |
I'm not a fan of motion controls. I don't understand how they could overlook something as basic as inverted controller options. as is I'm aiming all over the place as I'm not used to this