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mZuzek said:
Ultrashroomz said:
Imma be unoriginal and say Metroid Prime.

*insert long essay on why Metroid Prime is amazing and why the Wii version is the perfect use of motion controls*

The Wii version also got rid of all the final boss foreshadowing, for some reason. Oh well.

To me, I think on objective terms I'd say their best game ever is either Super Metroid or Breath of the Wild. But you all know what my real pick is.

The devs' explanation for getting rid of the pirate logs was that it created a plot hole with the Impact Crater (if the Crater was supposed to be sealed, how did Metroid Prime manage to get out, get captured, escape, and then get back). Problem was that explanation seemingly creates another plothole itself, as now there's no good explanation for how Metroid Prime gets its hands on beam weaponry/missile launchers.

If memory serves, the change was in the PAL versions of the GC game as well.